halo 3/2 marine mod

Request new mods.

Moderator: Halo Moderators

halomacmodder

halo 3/2 marine mod

Post by halomacmodder » Mon Oct 19, 2009 9:27 pm

can some one please make a biped of a halo 2 or 3 marine and give it to me also please dont make it a biped just import it into blood gulch and could you try and make it for halo full cos thats what i have also if you do could you make it you spawn with a diff marines head every time you spawn like in other marine mods?

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: halo 3/2 marine mod

Post by kiddten » Thu Oct 22, 2009 2:41 pm

quite sure there's a halo 2/3 marine biped in the biped collab. well, i think there is, there's ODST anyways

http://www.mediafire.com/?sharekey=451f ... 2d32a16823
it's the top one, yes it's big, but is has marines and much more.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Thu Oct 22, 2009 6:35 pm

[4wk] n1nja wrote:quite sure there's a halo 2/3 marine biped in the biped collab. well, i think there is, there's ODST anyways

http://www.mediafire.com/?sharekey=451f ... 2d32a16823
it's the top one, yes it's big, but is has marines and much more.
yea how do you get them in blood gulch and how do you swap them with mc so you can play as them o yea im new lol
Is newbie =p

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: halo 3/2 marine mod

Post by kiddten » Thu Oct 22, 2009 6:42 pm

ok, know how to use eschaton slightly?

Right, open and expand blood gulch.
then open (normal) biped beta part 1 methinks
go to maps (read/write only)
open the BIPD biped tag
scroll down to whatever biped you want
select it and go to map>recursivley extract tags
go to maps
select blood gulch
a list with the biped will popup
select the checkbox next to the name
click import tags
when that finishes, click rebuild map
choose a place for the map to be rebuilt
wait
and your done!
^ that's problly realy hard to understand tho so somone else might have to explain it better
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Thu Oct 22, 2009 9:27 pm

[4wk] n1nja wrote:ok, know how to use eschaton slightly?

Right, open and expand blood gulch.
then open (normal) biped beta part 1 methinks
go to maps (read/write only)
open the BIPD biped tag
scroll down to whatever biped you want
select it and go to map>recursivley extract tags
go to maps
select blood gulch
a list with the biped will popup
select the checkbox next to the name
click import tags
when that finishes, click rebuild map
choose a place for the map to be rebuilt
wait
and your done!
^ that's problly realy hard to understand tho so somone else might have to explain it better


where does the biped spawn and how do i change it to my player model
Is newbie =p

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: halo 3/2 marine mod

Post by kiddten » Thu Oct 22, 2009 11:08 pm

oops forgot that. there's 2 diffrent ways, one is easier than the other but i tell you both

Easy
open bloodgulch
scroll down to the biped tags
go to cyborg/cyborg_mp
go dependancy swapper
there should be a mod2 tag and a antr tag right up the top
swap those with the other biped's mod2 and antr

Not So Easy
open bloodgulch
scroll down to matg:globals
chose the only option that pops up
go dependency swapper
find a biped tag called cyborg/cyborg_mp
swap with other biped
go to scnr:scenario
choose the only option
find a biped tag called cyborg/cyborg_mp
swap with other biped

and this time your actually done lol
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: halo 3/2 marine mod

Post by Sugarlumps » Fri Oct 23, 2009 12:03 am

i thought you only sway the matg not the scnr? i remember this topic

viewtopic.php?f=43&t=9671&hilit=How+to+change+Elite

cant remember which method used??????
Image
Click!

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: halo 3/2 marine mod

Post by kiddten » Fri Oct 23, 2009 12:32 am

i always have problems if i dont do both
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Fri Oct 23, 2009 1:30 am

[4wk] n1nja wrote:oops forgot that. there's 2 diffrent ways, one is easier than the other but i tell you both

Easy
open bloodgulch
scroll down to the biped tags
go to cyborg/cyborg_mp
go dependancy swapper
there should be a mod2 tag and a antr tag right up the top
swap those with the other biped's mod2 and antr

Not So Easy
open bloodgulch
scroll down to matg:globals
chose the only option that pops up
go dependency swapper
find a biped tag called cyborg/cyborg_mp
swap with other biped
go to scnr:scenario
choose the only option
find a biped tag called cyborg/cyborg_mp
swap with other biped

and this time your actually done lol
thanks dude helped me alot!!
Is newbie =p

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: halo 3/2 marine mod

Post by kiddten » Fri Oct 23, 2009 2:04 pm

your welcome :D
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Fri Oct 23, 2009 4:34 pm

[4wk] n1nja wrote:your welcome :D

o yea one more thing how do i change the spartan death sounds etc. to marine?
Is newbie =p

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: halo 3/2 marine mod

Post by Amy » Fri Oct 23, 2009 4:41 pm

change the dialog tag in biped to marine....
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Fri Oct 30, 2009 9:28 pm

Amy wrote:change the dialog tag in biped to marine....
sorry to bother you but one more thing you know how when a marine gets shot they have to recover how do i do that and how do i get the real marines health?

please reply to this asap
Is newbie =p

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: halo 3/2 marine mod

Post by Rofldonutburger » Fri Oct 30, 2009 9:59 pm

Shield vitatlity + body vitality. Can be edited through coll/actv tag.
Dead. derp

wazzzzup
Newbie
Posts: 17
Joined: Wed Oct 21, 2009 4:36 pm

Re: halo 3/2 marine mod

Post by wazzzzup » Fri Oct 30, 2009 10:31 pm

Rofldonutburger wrote:Shield vitatlity + body vitality. Can be edited through coll/actv tag.
o yea one more thing to a shut the hell up lol

i know how to change the dialog to when they die they say marine voice or whatever but whats the one for like when they get in something they say shot gun or is that impossible?

and wheres the actv tag?
Last edited by wazzzzup on Fri Oct 30, 2009 10:42 pm, edited 1 time in total.
Is newbie =p

Post Reply

Who is online

Users browsing this forum: No registered users and 77 guests