Battle in the Skies
Moderator: Halo Moderators
Re: Battle in the Skies
Can someone test this? if you spawn in as a warthog (Yes you can do it) and add AI into the vehicle, if someone joins, will it sync?

Re: Battle in the Skies
i would if you told me how to spawn in a warthog.
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Re: Battle in the Skies
For the billionth time, it won't. This is something that has been known for years. I made Dueling Grounds sometime in 2007, and I knew then. But besides me, a number of other people had already tried much earlier than that and found the same results. AI do not sync. Period. You're wasting your time.
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Re: Battle in the Skies
I believe Zang's Halo Tips about the Halo netcode might explain somewhat why AIs can't sync (yet).
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Re: Battle in the Skies
i have become a very advanced ai modder i have made ai that scare ME but you will NEVER get fully synchronized ai
(i say fully because if you make a biped with a contrail attached and had a fully functioning host version and a client version with the ai removed but still able to exist in the scnr)that would cause a pointlessly large mod that could in theory be synchronized
also never bother ai with friends because ai can't change tactics when they need to they don't "know" they respawn they dont see a missile and try to evade(unless huge designs are made meaning my elite assassin(that scares me) could definatly dodge it)
ai mods should be strictly for training but since the idea is something i have wanted to fiddle with (except in space) i will get around to the mod
(i say fully because if you make a biped with a contrail attached and had a fully functioning host version and a client version with the ai removed but still able to exist in the scnr)that would cause a pointlessly large mod that could in theory be synchronized
also never bother ai with friends because ai can't change tactics when they need to they don't "know" they respawn they dont see a missile and try to evade(unless huge designs are made meaning my elite assassin(that scares me) could definatly dodge it)
ai mods should be strictly for training but since the idea is something i have wanted to fiddle with (except in space) i will get around to the mod
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
Re: Battle in the Skies
How to spawn AS a warthog.
Not in a warthog.
In Globals, change the Bipd to Vehi, then make it a warthog.
add AI to the seats and see if it syncs.
Not in a warthog.
In Globals, change the Bipd to Vehi, then make it a warthog.
add AI to the seats and see if it syncs.

Re: Battle in the Skies
first off the ai will not exit you if they enter
second the ai still will not sync as they still spawn in a "normal" vehicle even though the vehi is you
and finally as i said before just use ai mods for training as ai are not reliable to fight with friends
second the ai still will not sync as they still spawn in a "normal" vehicle even though the vehi is you
and finally as i said before just use ai mods for training as ai are not reliable to fight with friends
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
Re: Battle in the Skies
zªCh wrote:first off the ai will not exit you if they enter
second the ai still will not sync as they still spawn in a "normal" vehicle even though the vehi is you
and finally as i said before just use ai mods for training as ai are not reliable to fight with friends
You're missing what i'm saying.
You don't spawn In the warthog, you spawn AS the warthog. You are the vehicle tag.

Re: Battle in the Skies
]zªCh wrote:
first off the ai will not exit you if they enter
second the ai still will not sync as they still spawn in a "normal" vehicle even though the vehi is you
and finally as i said before just use ai mods for training as ai are not reliable to fight with friends
i saidYou're missing what i'm saying.
You don't spawn In the warthog, you spawn AS the warthog. You are the vehicle tag.
and that still doesn't change the ai not synchronizingeven though the vehi is you
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
Re: Battle in the Skies
Which is why this is a TEST rather than an " I know this will work".
You don't want the AI to get out of you, just to have them in your gunner. And since the warthogs location, rotation and all that jazz are transmitted over the server, it might actually sync To some degree.
You don't want the AI to get out of you, just to have them in your gunner. And since the warthogs location, rotation and all that jazz are transmitted over the server, it might actually sync To some degree.

Re: Battle in the Skies
WRONG as they will most often see the ai shoot them and if you tip over you loose all synchronization plus people will quickly get bored
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
Re: Battle in the Skies
"people getting bored" is not an excuse for not testing something -_-zªCh wrote:WRONG as they will most often see the ai shoot them and if you tip over you loose all synchronization plus people will quickly get bored
It would be possible to make the AI die if they fall out of the vehicle i'm sure, so as long as they're in the vehicle, they'll be moving along with you, therefore staying with a perfectly synced warthog.
The turrets rotation will be sent to the server as well, since it is required in regular play, the bullets should too, but i don't know that.
What is it with you and trying to prove me wrong without any proving going on?

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- Commando
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Re: Battle in the Skies
There's a flag somewhere in the weapon tag or proj that says "projectile is clientside only". You have to make sure that is unticked for bullets to sync.
Re: Battle in the Skies
client side only will work the best at tracking them and btw i joined an ai mod my brother was hosting recently and truuer orientation will not sync i ran up to it said i could hit e to enter,i then hit e...nothing happened i then looked at my brothers screen and there was a marine in the turret i wanted
one final thing you cant make them die when hitting the ground(unless you change the maximum falling distance to 0.01) but that effects you too
one final thing you cant make them die when hitting the ground(unless you change the maximum falling distance to 0.01) but that effects you too
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
now i have 3 versions of combat evolved on my mac...weird stuff.. now if only they made a ppc mac version of custom edition
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