portal gun model injection

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kiddten
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portal gun model injection

Post by kiddten » Fri Nov 27, 2009 1:53 pm

hey, i was wondering if it is possible to take the portal gun from portal and inject in into halo. i have found the model files and they are .mdl file extension, but i did'nt find a way to convert them into a .blend or .obj filetype, or find another already converted model. so if somone can somehow manage to convert it (or if you really nice, make one from scratch) and import it over the plasma rifle, i would be very happy.

also, if it's illegal, we shouldn't release it to the public.
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Asuka Langley
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Re: portal gun model injection

Post by Asuka Langley » Sun Dec 06, 2009 12:21 pm

This one is for pc, but assuming you do not have the illegally mac converted version of the game, you should able to convert it to blender compatible, then export it.
http://blenderartists.org/forum/showthread.php?t=54879

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Noodle
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Re: portal gun model injection

Post by Noodle » Sun Dec 06, 2009 1:44 pm

Quit yer bumping.
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kiddten
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Re: portal gun model injection

Post by kiddten » Sun Dec 06, 2009 1:46 pm

seafire, it's only nine days, i don't personaly call it a bump.
and al capone, i wanted someone to inject it for meh, as i fail with modeling (only just learnt to modify models XD)
kiddten, on most things nowadays wrote:no
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ThePolice
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Re: portal gun model injection

Post by ThePolice » Sat Oct 09, 2010 6:12 pm

Here you go dawg!

Image

http://www.filefront.com/17370433/Portal_Gun.zip

It's a bitmaps.map and bloodgulch.map because I forgot how to internalize bitmaps sorry. You need both in your maps folder to see the mod correctly. Make sure you back up your original bitmaps and bloodgulch!
Lemme know what you think. I couldn't figure out where to change the color of the projectile explosion so its green instead of blue.



Sincerely,
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Mgalekgolo
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Re: portal gun model injection

Post by Mgalekgolo » Sat Oct 09, 2010 6:33 pm

wow thats really nice but id like to point out that you posted a bump. please look at the date of the last post. if its something like this it may be acceptable though, thats really cool. and to internialize the bitmaps open and expand the map. then go to data internilize. then click bitmaps and/or sound to interninize.
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Noodle
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Re: portal gun model injection

Post by Noodle » Sat Oct 09, 2010 9:54 pm

Mgalekgolo wrote:wow thats really nice but id like to point out that you posted a bump. please look at the date of the last post. if its something like this it may be acceptable though, thats really cool. and to internialize the bitmaps open and expand the map. then go to data internilize. then click bitmaps and/or sound to interninize.
Shut the fuck up. If it's an awesome post then it doesn't matter if it's a bump or not. >_>
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Mgalekgolo
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Re: portal gun model injection

Post by Mgalekgolo » Sun Oct 10, 2010 9:10 am

yes but im telling him for future reference. also, you need to change the 3P to the FP. it looks like a needler. if no one does this, ill fix it up in a few days when i get my mac back
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ThePolice
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Re: portal gun model injection

Post by ThePolice » Sun Oct 10, 2010 1:55 pm

Mgalekgolo wrote:yes but im telling him for future reference. also, you need to change the 3P to the FP. it looks like a needler. if no one does this, ill fix it up in a few days when i get my mac back
The 3rd person is a portal gun. You gotta be kinda close to see it because it didn't inject into all lod's.

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Mgalekgolo
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Re: portal gun model injection

Post by Mgalekgolo » Tue Oct 12, 2010 1:34 pm

oh i see. its better to just replace it with the fp. only drawback is that its on a Z axis, which wont matter with this gun.
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