Want a brand new weapon/vehicle?

Request new mods.

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Noodle
Delta Force
Posts: 4763
Joined: Wed Aug 29, 2007 7:11 pm

Re: Want a brand new weapon/vehicle?

Post by Noodle » Tue Apr 13, 2010 2:34 pm

Bitmaps: Yes.
Sounds: It's being worked on.
Models: Barely.
Collision Models: COLLISUWAT!?

Amy
Green Beret
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Location: Mota-Lev's house.
Contact:

Re: Want a brand new weapon/vehicle?

Post by Amy » Tue Apr 13, 2010 3:37 pm

We can make boxes of collision.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

2310
Ranger
Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: Want a brand new weapon/vehicle?

Post by 2310 » Tue Apr 13, 2010 5:00 pm

Frinîk wrote:We can make boxes of collision.
Like in DHCE? But for a complex coll model, I thought it needs CE?
Frinîk wrote:Bitmaps are fully possible numnut.
I thought bitmapping a completely new & untextured model is more complicated? I haven't done it before ... sorry ...

And for sounds it's not just importing, you need to get the sound effects.

Pielogist
Ranger
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Location: Guess.

Re: Want a brand new weapon/vehicle?

Post by Pielogist » Wed Apr 14, 2010 3:19 am

Seafire wrote:Bitmaps: Yes.
Sounds: It's being worked on.
Models: Barely.
Collision Models: COLLISUWAT!?
animations?

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