Active Camo Projectile

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joebro123
Newbie
Posts: 9
Joined: Fri Apr 30, 2010 12:42 am

Active Camo Projectile

Post by joebro123 » Fri May 21, 2010 12:57 am

Hey any good modders up for a challenge? If you are could you please make a mod or tutorial on how to make the pistol shoot active camos? I dont know how to do it myself and would love to know how to! Please Help!

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: Active Camo Projectile

Post by kiddten » Fri May 21, 2010 1:19 am

1: open weap: weapons/pistol/pistol.
2: open dependancy swapper.
3: scroll down to the proj: tag, and select it.
4: at the bottom of the window, there should be 2 drop-down boxes. one of the should have "proj" in it. go into the dropdown menu for that, and change it into eqip.
5: in the dropdown menu next to the dropdown that now says "eqip" select powerups/active camoflague.

that should work.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

joebro123
Newbie
Posts: 9
Joined: Fri Apr 30, 2010 12:42 am

Re: Active Camo Projectile

Post by joebro123 » Fri May 21, 2010 3:53 am

Thats cool thanx a lot and I've never really made mods and I'm still learning how to do stuff.

What about throwing active camos instead of grenades and also how do you get unlimited grenades

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Re: Active Camo Projectile

Post by Mota-Lev » Fri May 21, 2010 6:19 am

Making it throw a actv camo.
1. Go here
http://cl.ly/4ed22e25c35917c58726
2.
Change the "Proj" drop down menu to "eqip" and then change the "\weapons\frag grenade\frag grenade" to "\powerups\active camoflage"
http://cl.ly/2017544326c679c34f62

And for the Unlimited go to

http://cl.ly/a8205a634627b8e27dce

Change Max Count and Mp Default both to 100. Its not unlimited but you wont live long enough to use all 100.
Stupid tinypic removing my images

joebro123
Newbie
Posts: 9
Joined: Fri Apr 30, 2010 12:42 am

Re: Active Camo Projectile

Post by joebro123 » Fri May 21, 2010 5:42 pm

Thanks a ton Mota-lev I'll try that out.

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