Pushing the limits of modding to a WHOLE NEW LEVEL.
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Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
Mine was like so last yearr. And host was banned, but mono decided to let this alias slide, for maturity's sake.
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Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
And you are...?Mgalekgolo wrote:Mine was like so last yearr. And host was banned, but mono decided to let this alias slide, for maturity's sake.
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Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
And that weirdo ghosts to White soldier horseWhite Knightmare wrote:Why the hell do noobs got to keep changing names? It's just confusing because I can't keep them straight to begin with... Like Bunneh now being gay fucking spider? I can deal with that because I acknowledge him as a human being and recognize the change... Now PoA to whats-his-face to hunter... hostbot to maxxy (realize both examples are pretty old news but still).
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Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
A lurker from 2 or 3 years ago, joined a bit ago.Maxxy wrote:And you are...?Mgalekgolo wrote:Mine was like so last yearr. And host was banned, but mono decided to let this alias slide, for maturity's sake.
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Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
I plea the 92nd... It's all Amy's fault.tokage wrote: And that weirdo ghosts to White soldier horse
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
Fonzie wrote:...fuck...
Vegerot wrote:...bitch...
derparachnidInquisitor wrote:...shit...
1. What does open sauce do?Vegerot wrote:Hey, can we please try to stay on topic? This topic has a lot of potential, so can we get back to the problem at hand?
2. Is it worth converting it rather than remaking its features?
3. Vege, you should know that hitting us with money is far less productive than hitting us with new ideas. We're not venture capitalists here, we're modders.
4. "ripping stuff up" isn't the same as just changing everything. You can do everything you're trying to do with the tools and methods we already have, with the exception of certain things related to tag limitations; those will need workarounds like I'm trying with AI synchronization and streamlining of polygons and creative layering of sky tags like I'm doing with Galaxy Wars terrains.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Pushing the limits of modding to a WHOLE NEW LEVEL.
Hehehe<3White Knightmare wrote:I plea the 92nd... It's all Amy's fault.tokage wrote: And that weirdo ghosts to White soldier horse
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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