Needing just a few pieces of info..
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Re: Needing just a few pieces of info..
^ Ha I loved that. It's the best welcome i think I've ever had. Definitely original(;
*EDIT* Now that I know what router manufacturer I have (Actiontec), I went to click the link and there's quite a few varieties. Mine's MI424-WR_Rev.F but the only similar one that I found was MI424-WR_Rev.E. Do I just settle for that?
*EDIT* Now that I know what router manufacturer I have (Actiontec), I went to click the link and there's quite a few varieties. Mine's MI424-WR_Rev.F but the only similar one that I found was MI424-WR_Rev.E. Do I just settle for that?
Re: Needing just a few pieces of info..
Similar models should have similar setup, so most likely it should work.Mito wrote:^ Ha I loved that. It's the best welcome i think I've ever had. Definitely original(;
*EDIT* Now that I know what router manufacturer I have (Actiontec), I went to click the link and there's quite a few varieties. Mine's MI424-WR_Rev.F but the only similar one that I found was MI424-WR_Rev.E. Do I just settle for that?
Re: Needing just a few pieces of info..
..It's really not that hard to tell the difference, I don't comprehend how it's possible not to... the bots sell shit, people don't.. -.-Mgalekgolo wrote:it made me think she was a bot.
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Re: Needing just a few pieces of info..
thats what i was thinking, but I didnt understand the speed thing till i read it 6 times.Noodle wrote:..It's really not that hard to tell the difference, I don't comprehend how it's possible not to... the bots sell shit, people don't.. -.-Mgalekgolo wrote:it made me think she was a bot.
edit= mito you have to replace the vehis in the matg AND scnr for multiplayer.
Re: Needing just a few pieces of info..
Well I did everything that it instructed, and still no one joins..Modzy wrote:Similar models should have similar setup, so most likely it should work.
Ooh that makes more sense, cause I did the scnr and I can walk through them. o. oMgalekgolo wrote:thats what i was thinking, but I didnt understand the speed thing till i read it 6 times.
edit= mito you have to replace the vehis in the matg AND scnr for multiplayer.
Hopefully that should make them whole again.
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Re: Needing just a few pieces of info..
Lol. Just remember which one you replaced. I forget all the time. Enjoy halo modding.
Re: Needing just a few pieces of info..
Thanks, I just hope that my game is actually playable at some point.. >.<Mgalekgolo wrote:Lol. Just remember which one you replaced. I forget all the time. Enjoy halo modding.
Re: Needing just a few pieces of info..
If portforwarding doesn't work you could try using PortMap. The downside to that is that you have to open it up every time you want to start a game and I have no clue which port to open...
As for the scorpions/ghosts, you could try swordedit (Although that might stop people from being able to join... can't remember.) or making a gun shoot them. But that is probably the worst solution there's always hex-editing and some other stuff that I can't remember.
Anyways, welcome to MGM and good luck![Smile :)](./images/smilies/icon_smile.gif)
As for the scorpions/ghosts, you could try swordedit (Although that might stop people from being able to join... can't remember.) or making a gun shoot them. But that is probably the worst solution there's always hex-editing and some other stuff that I can't remember.
Anyways, welcome to MGM and good luck
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Sven wrote:I appreciate the help, Mgablergh.
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Re: Needing just a few pieces of info..
- Goto matg, select globals\globals, open reference swapper
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
- Goto scnr, select levels\test\bloodgulch\bloodgulch, open reference swapper
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
it's as easy as that. ·_· Repeat it for any other vehicle. No need to use obsolete non-CSS methods such as shooting shit outta weapons, swapping scenery pieces with vehicles, swapping vehicles in swordedit (that would do nothing anyway).
Actually the best thing you could do, Mito, is to use a gametype to spawn the vehicles you want. In this way you can always have control over all the vehicles that bloodgulch can spawn. I recommend nil's HDemoEditor for is the best available there is IMO.
PS: also, have somebody try to access your server when you host it. I too one day was prevented from hosting servers.
My ISP started asking for (more) money to have an IP that can be used to host. the bitch…
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
- Goto scnr, select levels\test\bloodgulch\bloodgulch, open reference swapper
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
it's as easy as that. ·_· Repeat it for any other vehicle. No need to use obsolete non-CSS methods such as shooting shit outta weapons, swapping scenery pieces with vehicles, swapping vehicles in swordedit (that would do nothing anyway).
Actually the best thing you could do, Mito, is to use a gametype to spawn the vehicles you want. In this way you can always have control over all the vehicles that bloodgulch can spawn. I recommend nil's HDemoEditor for is the best available there is IMO.
PS: also, have somebody try to access your server when you host it. I too one day was prevented from hosting servers.
![Sad :(](./images/smilies/icon_sad.gif)
Re: Needing just a few pieces of info..
And there's Taxi, coming to the rescue once again xD
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Sparky wrote:Click me repeatedly. Made ya look!
Sven wrote:I appreciate the help, Mgablergh.
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Re: Needing just a few pieces of info..
saying what I said in pretty colors >_>Korpic wrote:And there's Taxi, coming to the rescue once again xD
Re: Needing just a few pieces of info..
Yes but he also made it more understandable. And pretty colours are cool. 'Nuff said.Mgalekgolo wrote:saying what I said in pretty colors >_>Korpic wrote:And there's Taxi, coming to the rescue once again xD
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Sparky wrote:Click me repeatedly. Made ya look!
Sven wrote:I appreciate the help, Mgablergh.
Re: Needing just a few pieces of info..
Do you have a link for PortMap. I Googled it, yet there's quite a few to choose from. Not sure which one.Korpic wrote:If portforwarding doesn't work you could try using PortMap. The downside to that is that you have to open it up every time you want to start a game and I have no clue which port to open...
As for the scorpions/ghosts, you could try swordedit (Although that might stop people from being able to join... can't remember.) or making a gun shoot them. But that is probably the worst solution there's always hex-editing and some other stuff that I can't remember.
Anyways, welcome to MGM and good luck
And by the way, love the semi-feud going on. ^
Thank you so much for the step by step instructions.TaxiService wrote:- Goto matg, select globals\globals, open reference swapper
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
- Goto scnr, select levels\test\bloodgulch\bloodgulch, open reference swapper
- Swap vehicles\warthog\mp_warthog with vehicles\ghost\ghost_mp
it's as easy as that. ·_· Repeat it for any other vehicle. No need to use obsolete non-CSS methods such as shooting shit outta weapons, swapping scenery pieces with vehicles, swapping vehicles in swordedit (that would do nothing anyway).
Actually the best thing you could do, Mito, is to use a gametype to spawn the vehicles you want. In this way you can always have control over all the vehicles that bloodgulch can spawn. I recommend nil's HDemoEditor for is the best available there is IMO.
PS: also, have somebody try to access your server when you host it. I too one day was prevented from hosting servers.My ISP started asking for (more) money to have an IP that can be used to host. the bitch…
And I have had many people try to access it. They all said that 'they couldn't connect.'
![Sad :(](./images/smilies/icon_sad.gif)
Re: Needing just a few pieces of info..
Yeah, this forum is filled with little bitches d:
Naww jokes, welcome though :3 I hope you enjoy your stay.
Naww jokes, welcome though :3 I hope you enjoy your stay.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
Re: Needing just a few pieces of info..
Here: http://www.codingmonkeys.de/portmap/downloadMito wrote:Do you have a link for PortMap. I Googled it, yet there's quite a few to choose from. Not sure which one.Korpic wrote:If portforwarding doesn't work you could try using PortMap. The downside to that is that you have to open it up every time you want to start a game and I have no clue which port to open...
As for the scorpions/ghosts, you could try swordedit (Although that might stop people from being able to join... can't remember.) or making a gun shoot them. But that is probably the worst solution there's always hex-editing and some other stuff that I can't remember.
Anyways, welcome to MGM and good luck
And by the way, love the semi-feud going on. ^
![Image](http://www.freeimagehosting.net/newuploads/i2neb.gif)
Sparky wrote:Click me repeatedly. Made ya look!
Sven wrote:I appreciate the help, Mgablergh.
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