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Maybe if...

Posted: Tue Mar 18, 2008 7:25 am
by wobblestone
Okay okay mod team, I don't want much, just the following in some of the future mods okay? okay! 8)

1) Pistol shoots the pillar of autum ship

2)shotgun shoots halos, the rings.

3)assult rifles shoot maps, blood gulches

4)Please make the sniper rifle automatic and shoots real money so I can take it and run.

5) Just kidding you don't have to do all these lolz :lol:

Okay now back on topic :wink: what I really want is...

1)The AR shoots sniper bullets, (because the normal unmodded projectiles are pointless) with some scoping. It would be even better if you would skin it and put a scope on top and leave everything else untouched.

2)Pistol stays the same but please make it more accurate.

3)A battle rifle, or some kind of laser or beam rifle that has zoom and looks cool lolz 8) replaces the assult rifle and pistol spawn at the base

4)please make the plasma grenades mines that you could deploy, and please make it the starting grenades along with frags.

5)please increase sniperifle's starting ammo

6)please make the warthog LAAG chaingun stronger or with a faster ROF

7)please make the rockets a little bit faster. Have them lock on hogs and banshees if you can. (I hate shee noobs)

8)Please make oversheild spawn at the base due to the increases of damage.

9)please make the shotgun a little bit more powerful and accurate

Here are all the suggestions you can take for future mods, you don't need to use all of them lolz. Please fell free to post comments, questions, or concerns here. I know that this might be alot to ask but I'm just throwing (litteraly) out suggestions to future mods. :D

Posted: Tue Mar 18, 2008 7:32 am
by DanDan
this looks like it would be a great mod. but i dont have enough time to do it.secret project. shhh

you could make these good mods yourself if you joined here and got into it. i cn teach you if you want, and there are also lots of tuts helping.

Re: Maybe if...

Posted: Tue Mar 18, 2008 7:57 am
by Dirk Gently
wobblestone wrote:Okay okay mod team, I don't want much, just the following in some of the future mods okay? okay! 8)

1) Pistol shoots the pillar of autum ship

2)shotgun shoots halos, the rings.

3)assult rifles shoot maps, blood gulches

4)Please make the sniper rifle automatic and shoots real money so I can take it and run.

5) Just kidding you don't have to do all these lolz :lol:

Okay now back on topic :wink: what I really want is...

1)The AR shoots sniper bullets, (because the normal unmodded projectiles are pointless) with some scoping. It would be even better if you would skin it and put a scope on top and leave everything else untouched.

2)Pistol stays the same but please make it more accurate.

3)A battle rifle, or some kind of laser or beam rifle that has zoom and looks cool lolz 8) replaces the assult rifle and pistol spawn at the base

4)please make the plasma grenades mines that you could deploy, and please make it the starting grenades along with frags.

5)please increase sniperifle's starting ammo

6)please make the warthog LAAG chaingun stronger or with a faster ROF

7)please make the rockets a little bit faster. Have them lock on hogs and banshees if you can. (I hate shee noobs)

8)Please make oversheild spawn at the base due to the increases of damage.

9)please make the shotgun a little bit more powerful and accurate

Here are all the suggestions you can take for future mods, you don't need to use all of them lolz. Please fell free to post comments, questions, or concerns here. I know that this might be alot to ask but I'm just throwing (litteraly) out suggestions to future mods. :D
maybe if...this was not lame, it would be good.

Posted: Tue Mar 18, 2008 8:00 am
by seabeast
ooohhh I know how to make a laser, take the weapon you want to be a laser, make it shoot c gun turret or plasma pistol/rifle projectile, make the Rate Of Fire really big, so it's continuos, and make it so it does less damage and only one shot per clip and have it take 3 seconds to reload.

Posted: Tue Mar 18, 2008 8:13 am
by Dirk Gently
honestly all those things are easy to do and have been done before. if you want a map like that do it yourself. that is nothing new and can be done by new modders, it will not take off in the big leagues.

Posted: Tue Mar 18, 2008 8:40 am
by DanDan
that was sort of what i was suggesting.(in a nicer way.) you sould make this mod yourself. i help if you need. i can teach you and give you the apps.

GET AN ACOUNT!!! then you can pm and it is just much easier when yopu have ooone!

Posted: Tue Mar 18, 2008 2:10 pm
by BRIMSTONE
actually....the stuff about shooting out the pillar of autum and halos is doable....not the BG part though...

Posted: Tue Mar 18, 2008 2:28 pm
by Dirk Gently
BRIMSTONE wrote:actually....the stuff about shooting out the pillar of autum and halos is doable....not the BG part though...
yes i know it is doable, just is not very original or cool looking for a mod.

Posted: Tue Mar 18, 2008 5:08 pm
by Yarok
plus pillars of autumn are illegal in Demo/trial

and Halos are too big to shoot; maybe tiny ones that fly like a disk the wack a guy in the head :lol:

Posted: Tue Mar 18, 2008 10:10 pm
by TaxiService
a cigarr wrote:maybe tiny ones that fly like a disk the wack a guy in the head :lol:
LOL! that's a great idea!!! who can shrink mod2's? nekooooo?

Posted: Wed Mar 19, 2008 8:34 am
by DanDan
you can shrink mod2's?

Posted: Wed Mar 19, 2008 10:23 am
by Dirk Gently
DANDAN wrote:you can shrink mod2's?
no you would have to edit the model to make it smaller.

Posted: Wed Mar 19, 2008 11:37 am
by DanDan
oh, ok. thats what i thought.

Posted: Wed Mar 19, 2008 1:43 pm
by wobblestone
cool guys thanks!

Posted: Wed Mar 19, 2008 1:45 pm
by razor
Umm wobblestone? I was thinking if its okay to all a grenade launcher to your mod, maybe if it's not noobish.