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Forge App

Posted: Sun May 18, 2008 8:32 am
by ?h?
Can someone make a forge app the is very simple to use... Like all you need to do is press add hog or something and it puts it infront of you. And you can move it any where you want.

Thanks

Posted: Sun May 18, 2008 9:30 am
by Kayar
Shockwav should REALLY educate his brother on how things work.

In any case, Sparkedit exists already and Swordedit is in the making.

Posted: Sun May 18, 2008 3:24 pm
by ?h?
my brother doesnt show me anything on modding -.-

my bloodgulch doesnt load in sparkedit?

Posted: Sun May 18, 2008 3:30 pm
by {BFK} OBAMA
Kayar wrote:Shockwav should REALLY educate his brother on how things work.

In any case, Sparkedit exists already and Swordedit is in the making.
ya thats true

read this and youll see
viewtopic.php?t=5053

but that would be coll if you could do it while playing like actual forge but still sword edit will be awesome

my bloodgulch doesnt load in sparkedit?
the header needs to be full use demo hack to open it in sparkedit.

Posted: Sun May 18, 2008 3:37 pm
by ?h?
now i need to know how to add weapons, vehicles to spark edit?

Posted: Sun May 18, 2008 3:39 pm
by {BFK} OBAMA
you mean like duplicating?

Posted: Sun May 18, 2008 3:42 pm
by ?h?
yea

Posted: Sun May 18, 2008 5:24 pm
by {BFK} OBAMA
well untill sworedit comes out your gunna have to swap it with scenery.....at least i think thats the only way.

Posted: Sun May 18, 2008 9:06 pm
by TaxiService
nono, you can duplicate stuff if you want.

the process is a bit longer but nothing too difficult:

- open your map in TOA. (ThatOneApplication, an useful tool made by conure.)
- in the window that cam out there will be a lot of text boxes with respective names and "uplicat" buttons.
- if you need to have more vehicles click the "uplicat" button X times. (X is the number of new vehicles you need.)
- same thing with Net equipments (weapons), Scenery, Net flags (teleporters, flags, racing flags etc.).

after you're done, close TOA and open your map in eschaton.

the things you duplicated will be in the same location of the first object of that object kind.
(whooot?!)

let's say you duplicated scenery three times.
they will be all in same location at blue base's boulder/boulder.
(this happens because the boulder/boulder is the first scenery piece of all the map. <.< look in Scenario Editor scenery list!)

if you duplicated weapons, they will be at one of blue base's shotguns.

if you duplicated vehicles, they will be at blue base's first mp_warthog spawn.



... anyway, after you duplicated what you need, move it around with eschaton or sparkedit. <.< g2g, bye!

Posted: Fri May 23, 2008 7:58 pm
by Nintenman
Kayar wrote:Shockwav should REALLY educate his brother on how things work.

In any case, Sparkedit exists already and Swordedit is in the making.
My version of sparkedit doen't work. Can I get a new link?

Posted: Fri May 23, 2008 8:28 pm
by Modzy
Nintenman wrote:[

My version of sparkedit doen't work. Can I get a new link?
Get it from a modding pack on MGMs home page. I like nekos and ƒønz¡£s.

lol

Posted: Tue Jun 10, 2008 9:48 am
by Assasin[SC]
if someone here would be able to programm a forge for halo i'll give him all tools for that ^^

xcode
interface builder
and quarz composer

all u need to programm ^^

btw. this should be done in carbon C or C++

who wnats a pice of me? :D marine berserk scream ^^

Re: lol

Posted: Tue Jun 10, 2008 10:09 am
by Dirk Gently
Assasin[SC] wrote:if someone here would be able to programm a forge for halo i'll give him all tools for that ^^

xcode
interface builder
and quarz composer

all u need to programm ^^

btw. this should be done in carbon C or C++

who wnats a pice of me? :D marine berserk scream ^^
it is called Sword Edit, and it is coming soon.

Posted: Fri Jun 13, 2008 9:17 pm
by ?Fe?thers?
i dont kn ohow well this will work (havent tried it out yet) but read the descrition on this CE map...
http://hce.halomaps.org/index.cfm?fid=3749

Posted: Sat Jun 14, 2008 2:09 am
by Excend
wow, people needs to stop dribbling the life of this topic, let it die (but a map that lets you spawn mid game? nice)