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Vehicle duplicating made simple [tutorial]

Posted: Fri Aug 21, 2009 4:38 pm
by Dudedragon
I finally figured out a simple way to duplicate vehicles in bloodgulch. What sucks is that it means giving up at least one weapon or powerup.

programs needed: Eschaton, swordedit

1. Start by opening your bloodgulch.map file in eschaton.

2. click "maps read/write only" then click "bloodgulch.map"

3. Go down to the "itmc" file and click that arrow next to it.

4. find the weapon or powerup that you dont mind getting rid of.

5. click on the powerup or weapon that you choose, and go to dependency swapper.

6. There will be one thing in dependency swapper, and that is the weapon or powerup that you chose. go down and change "class" to "vehi" then select the vehicle you would like to be able to duplicate.

7. exit eschaton And open bloodgulch.map in swordedit.

8. If you dont know how to use swordedit, translation mode moves items, and when you hold control, you can change items height. WASD moves around the map.

9. Find Where the item That you switched to become a vehicle is supposed to be, and you will find the vehicle that you wanted.

10. These vehicles will be able to be duplicated and moved around the map

11. place the vehicles where you want, then save and exit swordedit.

12. when you play your map, the vehicles you put in will be there!

I hope this was helpful!

Re: Vehicle duplicating made simple [tutorial]

Posted: Fri Aug 21, 2009 6:07 pm
by Rofldonutburger
You know, the vehicle spawned in this way would be camo'd.

Re: Vehicle duplicating made simple [tutorial]

Posted: Fri Aug 21, 2009 6:13 pm
by Dudedragon
its still a vehicle though.

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 2:21 pm
by draconic74
Dudedragon wrote:its still a vehicle though.
Not to the purpose its going to be used for...

Didnt someone find out about the camo vehicles long ago when replacing weapons with vehicles? And does anyone have a logical explanation for why it happens?

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 6:35 pm
by Dudedragon
I dont think there is a logical explanation for why it happens. lets ask the mythbusters! XD

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 8:08 pm
by Spartan-006
Hows about you ask Hollywood Halo? If you see a camo'd ghost, they'll kill it with their shoop da woop lazas! xD

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 9:12 pm
by Rofldonutburger
Dudedragon wrote:I dont think there is a logical explanation for why it happens. lets ask the mythbusters! XD
It's totally logical >.<

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 9:37 pm
by crazyshroom
Just so you know don't post things we already know please

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 11:26 pm
by Rofldonutburger
Some people might not know. Anyways, this is not the best method of doing it.

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 11:39 pm
by Asuka Langley
just swap it with a scenery instead of a weapon lol. Simple solution

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 11:51 pm
by Rofldonutburger
No. Blue Warthog Respawn glitch.

Re: Vehicle duplicating made simple [tutorial]

Posted: Mon Aug 24, 2009 11:59 pm
by Sugarlumps
Lets just import another itmc instead of using a current one...so you can switch the pistol itmc in scnr to pistol itmc+ and change the + one to vehicle so you still have your original weaps...

Re: Vehicle duplicating made simple [tutorial]

Posted: Tue Aug 25, 2009 12:01 am
by Rofldonutburger
That would work too, but it would still be camouflaged.

Re: Vehicle duplicating made simple [tutorial]

Posted: Tue Aug 25, 2009 12:07 am
by Sugarlumps
I dont really get what you mean by "camouflaged" ... Is it totally unseeable or is it just camoed, still detectable..?

Re: Vehicle duplicating made simple [tutorial]

Posted: Tue Aug 25, 2009 12:23 am
by Rofldonutburger
Just camoed, but it wouldn't turn normal, even if you shoot at it.