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The Radar
Posted: Fri Aug 14, 2009 5:24 pm
by NiceeJumpers
How Do You Remove The Radar Thingy?
Re: The Radar
Posted: Fri Aug 14, 2009 8:04 pm
by Spartan-006
Either use a gametype or null it out, as simple as that.
Re: The Radar
Posted: Fri Aug 14, 2009 11:52 pm
by Rofldonutburger
I think he's asking how you null it out
Re: The Radar
Posted: Sat Aug 15, 2009 12:03 am
by NiceeJumpers
haha Yeah That's what i'm asking
Re: The Radar
Posted: Sun Aug 16, 2009 11:36 am
by Al Capwn
Figure it out for yourself. There are bitmaps used for the radar. If you null them out, it will disappear.
Re: The Radar
Posted: Tue Aug 18, 2009 12:55 pm
by TaxiService
you people are a bunch of useless crap. ¬.¬
HOW TO NULL THE RADAR WITHOUT GAMETYPES:
- open your map in the last Eschaton build.
- goto matg tags and select globals/globals
- in Meta Editor, goto Reflexives > interface bitmaps > interface bitmaps 1 > Dependencies >
- in motion sensor sweeper, swap its dependency with "ui/shell/bitmaps/black".
- repeat the green step with:
• motion sensor sweeper m
• motion sensor blip bitmap
• interface goo map1
- then, goto unhi tags, and select ui/hud/cyborg
- goto Int16s >
- in MSB - anchor offset - x, type -1000 as its value.
- in MSF - anchor offset - x, type -1000 as its value.
and voillà.
again, pardon us for those unhelpful cretins who you had contact with. ¬.¬
Re: The Radar
Posted: Tue Aug 18, 2009 7:25 pm
by NiceeJumpers
Thank You Kind Sir ;D