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[Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:20 pm
by Meowy Old Man
1.Get taxiservices gametype builder.
2.Open Halo Make a ctf game and no time limit. Thats all that matters, go play around with the other stuff if you want. also name it something. Dont worry if you cant immediatly use it because your doing that later.
3.Open bloodgulch in eschanton
4.Make a quadfore, doesnt matter what wep, just quadforce.
4b. To make quadforce, just add another wep like the triforce.
5.Use yummys switcher because its easy.
5b.Download yummys switcher
5c.Follow all directions.
6.Open halo
7.Make a game but stop at the place where they ask for gametype
8.Put the cursor over slayer
9.Alt tab
10.Then go to yummys switcher and custom GameType
11. Scroll to the bottom.
12. You should of find your gametype you named.
13.Press insert.
14. go on halo and start the slayer game.
15.It will start as CTF
16.You cannot capture flag. and theirs no time limit
17. Make your server unique with fonzies speed cheat and maxing out the vehicles and doing interesting things in the taxi game typebuilder to insure your server is unique and is always popular.
Now you can play halo whenever you want and it'll always be popular/almost full and your host!!!

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:30 pm
by Sugarlumps
LOL LOL LOL!!!
Well i think most of us already know but its okay...
Just so you know Sparky made an unlimited time CTF gametype too...much easier and faster to use

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:32 pm
by Asuka Langley
Sugarlumps wrote:LOL LOL LOL!!!
Well i think most of us already know but its okay...
Just so you know Sparky made an unlimited time CTF gametype too...much easier and faster to use
He did?, Link please
My methods more fun because you can make it more fun by adding more vehicles/invasion mode/Higher Health, And no betraying = No ones banned. Also that makes mine more popular.
I'm currently running one now but its not never ending.
Its 10 minute defence and attack and invasion and 400% life and all vehicles x4. But its propably going to end soon. Been running for 2 hours. I'm going to run the one I mentioned in tut before I sleep and will see if it'll be on in the morning

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:41 pm
by Sugarlumps
So YOUR Meowy...and why did you change your name? (you aren't like Capwn much either)

Gametype Database
http://halodemomods.com/wiki/Gametype_Database

Sparky's Page
http://halodemomods.com/wiki/User:Unite ... ce_Command

Gametype
http://halodemomods.com/wiki/File:Ctf-notime-tanks.zip


At least check google ><

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:48 pm
by Asuka Langley
sorry this doesnt work you need to directly switch the custom game mode with ctf or theirs no quadforce.
And does sparkies one let people score? Mines dont so its a true never ending ctf that people cant score and no time
shit I cant edit because I was too lazy to login

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 2:56 pm
by Sugarlumps
Al Capwn Jr wrote:sorry this doesnt work you need to directly switch the custom game mode with ctf or theirs no quadforce.
And does sparkies one let people score? Mines dont so its a true never ending ctf that people cant score and no time
shit I cant edit because I was too lazy to login
Theres a reason why its called "Capture the flag" you know...Team Slayer is meant for what you described up there

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 3:01 pm
by Asuka Langley
Sugarlumps wrote:
Al Capwn Jr wrote:sorry this doesnt work you need to directly switch the custom game mode with ctf or theirs no quadforce.
And does sparkies one let people score? Mines dont so its a true never ending ctf that people cant score and no time
shit I cant edit because I was too lazy to login
Theres a reason why its called "Capture the flag" you know...Team Slayer is meant for what you described up there
Its basiclly a never ending team slayer.
Theirs no way to make a never ending team slayer without preventing all damage you know.

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 3:20 pm
by Amy
Just null out the flag, like in epidemic and make a GT with no time limit.



i made one with when you touch flag, you explode.... or teleport to a pit of doom.

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 3:22 pm
by Sugarlumps
Move flag under BG!!!:D (that requires a bloodgulch AND a UI now..)

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 3:26 pm
by Asuka Langley
Amy wrote:Just null out the flag, like in epidemic and make a GT with no time limit.



i made one with when you touch flag, you explode.... or teleport to a pit of doom.
but see, people dont want to join because its just a boring old ctf server but mines allow you to make more unique and fun.
Also Im running on right now

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 3:28 pm
by Amy
I find 10100 kills team slayer to be quite amusing.

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 9:57 pm
by Mota-Lev
Just change the spawn of the flag down 2 on the z direction. And BOOM goes the dynamite. its under the map.

Re: [Tut]How to host a never ending ctf

Posted: Sun Nov 15, 2009 11:18 pm
by Noodle
Is this your desperate attempt to try and post a topic in the tutorials section or what?