I made all of these for my site, and please do not use on another site, unless you cite me. Thanks Crypt/Easynerd
Halolegions.forumcircle.com
Sorry im not using my mac in these mods, but you get the point. Macs Sparkedit is a little different, so the active scenery mod is going to be a tad bit different.
Hex
Ok so i'll try to make hex as easy as i can.
Heres a pic, and below i'll explain what it means.

* To the left hand corner is the offset (Offset). That is the location of the item. Make sure you keep the offset in hex. (Under "View Offset In Hex")
* The middle part is the Hex. That represents the coding of the program, in numbers and letter.
* And to the Right Hand corner is the hex->String. You will only edit this part if your changing words, ect. See the string tutorial here:
http://halolegions.forumcircle.com/viewtopic.php?t=248
* As you can see in the string section there is cmti. That stands for itmc which is abriviated for item collection. You can view these abriviations in HMT, or HHT, ect. So :
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projectile > proj > jorp
weapon > weap > paew * So the code were looking at is a modded version of bloodgulch where i made you start off with three weapons. (Yours will look different) Heres a chart of Item Collections Info:
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Item Collection (itmc)
Name Offset Value Meta Ident Meta Size
Shotgun 00859C30 CC7B224C 00B69540 E5880414 176b
Assault Rifle 0085A6F0 441F254C 00B938B8 E5DE046A 176b
Plasma Rifle 0085A710 F41F254C 00B93968 E5DF046B 176b
Shield-invis. 0085AD10 D479274C 00BB9348 E60F049B 260b
Powerup Health 0085AF70 A4B0274C 00BBCA18 E62204AE 176b
Frag Grenades 0085B070 34C4274C 00BBDDA8 E62A04B6 176b
Pistol 0085B250 E4EA274C 00BC0458 E63904C5 176b
Rocket Launch 0085B270 94EB274C 00BC0508 E63A04C6 176b
Sniper Rifle 0085B650 A02B2A4C 00BE4514 E65904E5 176b
Powerup Shield 0085C110 407C2D4C 00C195B4 E6AF053B 176b
Plasma 'nades 0085C130 F07C2D4C 00C19664 E6B0053C 176b
Flame Thrower 0085C3B0 84B52D4C 00C1CEF8 E6C40550 176b
Plasma cannon 0085CD50 1001304C 00C41A84 E711059D 176b
Plasma Pistol 0085D3D0 6889314C 00C5A2DC E74505D1 176bSo the starting weapons i have in the map right now are pistol, shotgun, and sniper.
Were going to find Assult rifles Indent Code and change it with Plasma rifle.
So Assult Rifles code is:
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E5DE046ACode: Select all
So E5DE046A -> 5EED40A6Code: Select all
E5DF046B -> 5EFD04B6Code: Select all
5EED40A6 with 5EFD04B6I hope this is easy enough to get. Please comment if you dont get it.
Adding a Pelican in b30
1. Open HMT
2. Open b30.map
3. Find Vechiacal tag [vech]
4. Go to vehicles/pelican and copy the meta
5. Go to vehicles/warthog and paste the meta and then save
6. Go to vehicles/warthog and go to where it say seat number
7. Select seat 0 and change the name to W-Driver
8. Start up Halo Campain and Enjoy!
Make Flaming Gradnades!
Apply sparkify plugins to map (bloodgulch)
Then open HHT
Goto the effects tag
Click on weapons/plasma granade/effects/plasma granade
Click to the left where it says part - weapons/plasma granade/plasma granade armed
Swap it with effect/particle/flash/burning flame

Now goto weapons/plasma granade/effects/explosion
Swap pctl - ; ipt! - ; ipt! as shown below

Now goto weapons/plasma granade/effects/detenation start
Click on effect/particle/energy/smoke e generic
Swap it with effect/particle/flash/burning flame


Goto weapons/plasma granade/effects/bounce
swap all of the Part- tags to effect/particle/flash/burning flame
There you go just apply de-sparkify patch and your ready!
Active scenery
Want to add an moving object that will fly around the map? Well here a little tut on how to do this.
Open HMT and copy a Meta File of that selected Meta File. (make sure its some projectile that isnt being used in the map)

Now goto the equiptment tag
Select on Healthpack, or over shield, or the other 1 (but you wont be able to use it again)
Paste the meta over the other one and click save (not save meta)

Now apply the sparkify plugin because were moving on to HHT
Open HHT
Select the projectile tag
Click on the projectile that you chose in the beggining(i chose the turret one)
Click on MOD2 and change it with a model that you want to switch it with

Close HHT and open up Spark edit.
Move the equeptment (i chose health pack) Where ever you want, note the item flies streight ahead and once it hits an object it dissapears

Apply the de-sparkify plugins
Open HMT and go to the projectile tag. You can then edit the speed (keep it around 0.1-0.5) and the wieght if you want it to curve.
Then in the Item collection tag you can change the respond time of the item.
Game Save Hack
For single player mode the files are saved as how far you've gone. Today were going to be editing one of the files. To start off goto this location:
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__:\Documents and Settings\____\My
Documents\My Games\Halo\savegames\____\checkpoints\autosave.savFind Autosave.sav and open it up with notepad.
You should see a format of 9 letters like so:
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1,2,3,
4,5,6,
7,8,9
1. Is the map that you last finished.
Since trial only come with one sp map select 3
0 The Pillar of Autumn
1 Halo
2 The Truth and Reconciliation
3 The Silent Cartographer
4 Assault on the Control Room
5 343 Guilty Spark
6 The Library
7 Two Betrayals
8 Keys
9 The Maw
We selected 3 because of the fact that we only have it
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3,2,3,
4,5,6,
7,8,90Easy
1 Normal
2 Heroic
3 Legandary
I will choose Legandary because im not a n00b
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3,3,3,
4,5,6,
7,8,9Heres the forumla
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Any number * 25 + 25.100 * 25 = 2500. Then add 25 to get 2525. Enter that in place of 3. So it
Heres how it looks like now
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3,3,2525,
4,5,6,
7,8,9Heres the code for it
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1 being January, and 12 being December.I'll choose November
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8,0,2525,
11,5,6,
7,8,9Of course choose a number between 1-32
I'll use 12
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8,0,2525,
11,12,6,
7,8,9I can only be any four digits so I'll put 1890
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8,0,2525,
11,12,1890
7,8,9Code: Select all
8,0,2525,
11,12,1890,
14,8,9I'll use 15
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8,0,2525,
11,12,1890,
14,15,9I'll say 57
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8,0,2525,
11,12,1890,
14,15,57Changing name of weapons
Open the hex editing program with the selected map
Push crtl-f (or the find button)
Type in the weapon name
Make sure you have theese things correct on your search:

Hit OK and search
You should come up with a small number like 7 or 8
Ok now find the one you want to change.
It should be p.i.s.t.o.l (if your doing pistol)
To make a change you have to keep the (.'s) and the same amount of letters
So p.i.s.t.o.l (to) minigun or m.i.n.i.g.u.n will not work!
But p.i.s.t.o.l (to) f.a.z.z.o.r will
Now go up to the top and push File -> Save as
Save the work as bloodgulchedited.map ( you can change it back to bloodgulch if you want)(or what ever name)
That should work
Delete Halo Trial Ad
Ok theres 1 file that you delete so that the video at the end will not show up.

select demo.bik and delete it. Its that easy
Text Hack!
-----Text hack-----
Open up Note pad
Open the folder found in this location
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C:\Program Files\Microsoft Games\Halo Trial\content(note yours may be anyone of the files, its different for everyone)
Open it up (make sure you select all files or else you wont be able to see it)
You should see this
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<ksml>
<head/>
<body>
<editbox width="680" left="140" top="740" background="gallery\editbox768.png"
id="oEditbox" ime="false" tabindex="0" maxlength="40"
font="Arial Narrow-13-bold" color="#ffffffff"
/>
<label left="0" top="742" width="140" text="Prompt" id="oPrompt"
font="Arial Narrow-13-bold" color="#ffffffff"
/>
</body>
</ksml>
To change the color of the text use a hex color chart
http://www.immigration-usa.com/html_colors.html
Replace #ffffffff with any one of your selected colors
heres mine (my color is maroon)
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<ksml>
<head/>
<body>
<editbox width="680" left="140" top="740" background="gallery\editbox768.png"
id="oEditbox" ime="false" tabindex="0" maxlength="100"
font="Arial Narrow-13-bold" color="#990000"
/>
<label left="0" top="742" width="140" text="Prompt" id="oPrompt"
font="Arial Narrow-13-bold" color="#990000"
/>
</body>
</ksml>You have successfully hacked the text for halo trial!
Thanks Crypt/Easynerd
Again I made all of these, and please do not copy without giving me credit. It took me foreverr on my spare time to make these tut so n00bs could get modding.
Halolegions.forumcirclec.com


