Page 1 of 2

BSP Conversion Tut

Posted: Wed Jul 11, 2007 9:39 am
by Mac Hacker
This was made by Tyler777

What You Need
C#MT
Hex Editor
A Brain And Patincse

1. Make 2 folders name one "Main Map Data" Name the other what the CE map your Taking the BSP from

2. Open the CE map you want to convert the BSP to Mac in hexedit or any hexeditor

3. at the top of the header you should see 62 02 00 00 change it to 07 00 00 00 and close hex

4 open the Ce map in C#MT

5. Chech the recursive check box

6. batch extract to the CE map folder u made in step 1

7. Place the map your converting the BSP to in the "Main Map Data" Folder you made in step one

8. Open it in C#MT

9. check the recursive box like in step 5

10. batch extract to main map data folder you made in step 1

11.after that finished keep C#MT open

12. go to funktions and choose rebuid map

13. choose map

14. do not click build yet!!!!! we are not done!!!!

15. open the CE map folder go to levels/CE map/rename SBSP from CE name to the name of the map your converting it to

16. go through and and copyeverything in senery to the apropriate place in the main folder

17. go through and check and make sure you place anything to do with BSP in the main folder

18. and replace original!!

19. click build

20. wait 30min to 2hours for rebuild to finish (depending on BSP your converting it may take longer)

i may have left some stuff out because some things are difrent with difrent CE BSPs you convert

have fun this is my first written tutorial (useually do video tutorials)

also do not contridict me when not manny people here help eachother i meen come on who helped you learn to mod why not pass what you learned on??

Posted: Wed Jul 11, 2007 9:39 am
by Syperium
^^

Posted: Wed Jul 11, 2007 9:41 am
by TaxiService
uuuuuuh nice!

can this be done with halo-full maps too, right?

Posted: Wed Jul 11, 2007 9:43 am
by Mac Hacker
it works with all maps

edit i did a CE map when i wrote tut so there might be some things that are diffrent like the hex part you do not gotta do that in full or demo maps

just sparkefy demo maps

Posted: Wed Jul 11, 2007 9:46 am
by TaxiService
tyler777 wrote:it works with all maps

edit i did a CE map when i wrote tut so there might be some things that are diffrent like the hex part you do not gotta do that in full or demo maps

just sparkefy demo maps
ok, i will thank you before moxus xD lol

thank you tyler, u helped a lot of people :D





(FUCKIGN DAMNED MALEDICTED ENGLISHSHSHHSHGRGGRGRRR)

Posted: Wed Jul 11, 2007 9:48 am
by Mac Hacker
some might not work tho like protected CE maps they dont work now all i gota do is figure out a away around that and we are fixed for life!!

add me on aim if you need help modding

AIM- tyler0808er

Posted: Wed Jul 11, 2007 9:50 am
by Moxus
tyler777 wrote:also do not contridict me when not manny people here help eachother i meen come on who helped you learn to mod why not pass what you learned on??
Syperium helped me, >Shadow<, draconic74, zapconquest, Taxiservice, Mota-Lev on occasion, »Beast«, the list goes on. I have found that there are many helpful people here. I have even attempted to help people. For the most part, I find this place helpful. The problem is that it's difficult sometimes to get help when you're just starting. To experienced modders, the questions may seen very trivial. Once you're started with some basics, I find it's fairly easy to find help.

It's not my intention here to cause disruption here, perhaps you quote is just your experience, I'm just expressing mine. I do think it's good though how you are passing your help and information on :). Keep up the good work!

--Moxus--

Posted: Wed Jul 11, 2007 9:52 am
by TaxiService
eh... my aim wont work in any way... do you have msn? (i hate it)

Posted: Wed Jul 11, 2007 9:55 am
by Mac Hacker
well long ago before i signed up i read post after post here and most of them where peeps that was asking kindly for help and then getting yelled at i aint pointing fingers at anyone but i saw it happen i watch all modding sites and i am pretty respected as a modder


one person posted on here that iwas a noob, wow i am new to these forums does not make me a noob modder

Posted: Wed Jul 11, 2007 9:56 am
by Mac Hacker
sry for DB posting

yeah i got msn
tyler-15-@hotmail.com i aint on much tho lol i am on aim 24/7

Posted: Wed Jul 11, 2007 10:14 am
by TaxiService
tyler777 wrote:well long ago before i signed up i read post after post here and most of them where peeps that was asking kindly for help and then getting yelled at i aint pointing fingers at anyone but i saw it happen i watch all modding sites and i am pretty respected as a modder


one person posted on here that iwas a noob, wow i am new to these forums does not make me a noob modder
ehehe its a stupid prejudice... people like me is tagged as "peon" but i am still a noob :lol: aahhehheeh :cry:

Posted: Wed Jul 11, 2007 10:19 am
by TheSlothist
TaxiService wrote:
tyler777 wrote:well long ago before i signed up i read post after post here and most of them where peeps that was asking kindly for help and then getting yelled at i aint pointing fingers at anyone but i saw it happen i watch all modding sites and i am pretty respected as a modder


one person posted on here that iwas a noob, wow i am new to these forums does not make me a noob modder
ehehe its a stupid prejudice... people like me is tagged as "peon" but i am still a noob :lol: aahhehheeh :cry:
Veteran ;-)

Posted: Wed Jul 11, 2007 10:19 am
by Mac Hacker
yeah i agree but still

Posted: Wed Jul 11, 2007 10:27 am
by Moxus
Meh, same here. I haven't even released a mod yet! Of course that's due to a few things.....

--Moxus--

Posted: Wed Jul 11, 2007 11:08 am
by Syperium
Heh, don't rush releasing a mod. Make sure it's how you want it and not how other people want it... but unless of course you like their idea... but, make it worth while.

:D

My first released mod was Powerful Weapons Mod B1. And I'm still playin' it. Haha. MY first "serious" mod, was Bloodgulch II. O_O