A Brief Tutorial on Vehicle Imports into B30

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P!ckoff
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A Brief Tutorial on Vehicle Imports into B30

Post by P!ckoff » Mon Sep 24, 2007 4:07 pm

Very brief. I believe that this works for all vehicles, although I have only tried it with the scorpion (this is what this tut centers on). Please review the tutorial on Importing a Pelican into BG for specifics, I don't have the time or the energy to write a complete tutorial when they are so similar.

1. Use Demo Hack to convert.

2. Open bloodgulch.map with HHK, select vehi\scorpion

3. Recursive export

4. Open b30.map in HHK, Import recursive. Find scorpion.vehi, then select the entire export folder.

5. Save. Don't go near rebuild.

6. Open both maps in HMT and perfect the scorpion model. (Extract meta + raw, etc.)

7. Save offsets.

9. Open b30.map again in HMT, go to vehi->scorpion, extract meta without the recursive box checked.

10. Import that meta into vehi->warthog. Save Offsets (just in case)

11. Demo Hack to convert back to demo.

Play the map. Your marines will join you on it, everything works perfectly. Before you get all excited, this, I believe, ONLY WORKS FOR VEHICLES! It for sure doesn't work for weapons. Whatever. Enjoy.
Image Xpro + 3D texture

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