Jet pack thruster, rawr!Sparky wrote:But the material effects get messed up - human armor and leaves (and other biomaterials like other players) reflect the projectile and push you back. It's almost like a sword lunge in reverse
I'ma work on that.
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Jet pack thruster, rawr!Sparky wrote:But the material effects get messed up - human armor and leaves (and other biomaterials like other players) reflect the projectile and push you back. It's almost like a sword lunge in reverse
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
Aweshum!Sparky wrote:To make a jet pack, just add some force to the firing effect jpt! of any weapon. I'm using a flamethrower jetpack in the Rainforest of Doom environment coming soon.
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
Oh, oops, you'll also need to add some values to the minimum and maximum damage - 1 will do fine and doesn't really affect anyone adversely.G[v]N wrote:Aweshum!Sparky wrote:To make a jet pack, just add some force to the firing effect jpt! of any weapon. I'm using a flamethrower jetpack in the Rainforest of Doom environment coming soon.
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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