- The Biped Collab -

Everything about HD, MD, and their mods.

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Pakar45
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Re: - The Biped Collab -

Post by Pakar45 » Thu Jun 25, 2009 11:45 am

meh... sure. Sounds like a pretty good idea. Hey it will be a little while before I can do that ce thing again.. it will be about maybe an hour or two... hey sword, do you have a AIM? I am going to go download aim on my new hd, so then we can contact each other. Okay?

EDIT: do you have halo full? Also I am going to upgrade to halo binary too.
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Kiyoshi
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Re: - The Biped Collab -

Post by Kiyoshi » Thu Jun 25, 2009 11:46 am

-sigh- well, I made my Recon team visible after the few weeks in production so...meh w/e, my campaign will surpass this....only thing left to do is finish the h3 stuff......Gah...
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SwordM0nger
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Re: - The Biped Collab -

Post by SwordM0nger » Thu Jun 25, 2009 11:51 am

Kiyoshi we're not trying to compete with your Recon Combat Evolved!

All this is is a collaboration of bipeds in one map so that people can use them for mods.

Your campaign will probably be far superior to this, considering it's not even a mod.
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Pakar45
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Re: - The Biped Collab -

Post by Pakar45 » Thu Jun 25, 2009 11:53 am

Kiyoshi.. I may be able to help you with that.. if you need any halo 2 models or bitmaps/w\e I can get you those. I mod halo 2 xbox too. I also may be able to get ahold of some halo 3 files too. I also mod halo 3. lol.

yes his project is far superior, because I haven't modded in a long time...or atleast in 2 months lol.

I know how though :D
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Kiyoshi
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Re: - The Biped Collab -

Post by Kiyoshi » Thu Jun 25, 2009 11:54 am

never said you were, but Now that that bipd surpasses mine by 100% Mine is going to be overshadowed and forgotten. Forever, as well as people will bitch at me that Spartans is better then mine blah blah blah bullshit...
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Fuel
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Re: - The Biped Collab -

Post by Fuel » Thu Jun 25, 2009 11:57 am

Pakar45 wrote:meh... sure. Sounds like a pretty good idea. Hey it will be a little while before I can do that ce thing again.. it will be about maybe an hour or two... hey sword, do you have a AIM? I am going to go download aim on my new hd, so then we can contact each other. Okay?

EDIT: do you have halo full? Also I am going to upgrade to halo binary too.
Hes not sword >_<
call him Monger not sword
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SwordM0nger
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Re: - The Biped Collab -

Post by SwordM0nger » Thu Jun 25, 2009 12:00 pm

lol Fuel, I wish people would stop calling me sword...

and SharkE...

Don't Ask O.O
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Al Capwn
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Re: - The Biped Collab -

Post by Al Capwn » Thu Jun 25, 2009 12:03 pm

But yours was the first, Jacob, even if it was unreleased. That should count for something. And anyway, yours is still more awesome, IMHO.
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Kiyoshi
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Re: - The Biped Collab -

Post by Kiyoshi » Thu Jun 25, 2009 12:04 pm

Should count for something....but it won't, it never does. the cold hard truth is people only look at quality Not effort
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Fuel
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Re: - The Biped Collab -

Post by Fuel » Thu Jun 25, 2009 12:12 pm

Truthfully nubs always get the better one >_>
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Devious
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Re: - The Biped Collab -

Post by Devious » Thu Jun 25, 2009 12:13 pm

His was ripped was it not?

Besides its what is done with it that matters, you could make a very god quality mod with your bipd, the other one will probably be thrown in dozens of CE maps, all saying "LOOK I HAZ RECON" I doubt any of these will be of considerable quality.
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.

Kiyoshi
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Re: - The Biped Collab -

Post by Kiyoshi » Thu Jun 25, 2009 12:16 pm

^ that's the only reason I'm continuing the Campaign....at least my weapons, and Vehi will still be secret....other then the Mongoose...



EDIT: OMG YES FCK U IT DON'T WORK FOR CAMPAIGN SUCK IT BISH!
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Pakar45
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Re: - The Biped Collab -

Post by Pakar45 » Thu Jun 25, 2009 1:25 pm

.... yes on a mac halo. On halo custom edition... it does, and it would if there was no problem with rebuilding the scripts, and the cache in eschaton. I think that is the problem here. I thought there was a problem with rebuilding campaign maps.
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Kiyoshi
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Re: - The Biped Collab -

Post by Kiyoshi » Thu Jun 25, 2009 2:15 pm

Wrong, I did mine in PC, the problem here is...well If i told you that you'll fix it so too bad nub.
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Pakar45
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Re: - The Biped Collab -

Post by Pakar45 » Thu Jun 25, 2009 4:10 pm

Lol w\e. I didn't include the sp version of it :|. lol. Which is why I am almost done making a map with atleast 30 ce bipeds lol.
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