How do i use Mota's tag pack??
Moderator: Halo Moderators
Re: How do i use Mota's tag pack??
There is nothing wrong with the Tag Pack. It depends on the person who uses it. A Machine only breaks if someone broke it, same concept here.

Re: How do i use Mota's tag pack??
Well it does use HHK extracted tags which do have a few fails. For one they don't handle raw data (See: internalized bitmaps/sounds and model decrapping). For another, they don't have loneIDs which can lead to some minor glitches.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire
Download Eschaton: Mediafire
-
- Operative
- Posts: 241
- Joined: Sun May 24, 2009 11:14 pm
- Location: an R/V in the mojave cooking meth
- Contact:
Re: How do i use Mota's tag pack??
okay then 

Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD

tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must meanAlfaz wrote:DICKS EVERYWHERE
Re: How do i use Mota's tag pack??
the only thing that worked for me was replacing the mod2 with the boulderLeatherneck wrote:Yay, it works!!Altimit01 wrote:You can only tell once you're done fixing it. After the meta inject you have to append the indices. Then it should crash again. To append the indices, select the mod2 meta file. At the bottom, press the append raw button. It should create a window for you to select the inds and verts files. Once they are all squared away press the append raw button. That should do it for you.
My fault really, I was using the old version of HMT & I didn't even know it. When I used the new version, everything worked without crashing
Thanks though
Ok, now I'm having a couple more problems.
When I try to import Vehicles, I can't append vertices or indices because in the area of HMT labeled "Tag-Specific," it says "HMT doesn't know how to alter this tag" or something like that instead of giving me an "append raw" option. How do I append now?
Secondly, when I do successfully import buildings, they don't look good. It's like some sort of strange pixelated tie-die, all weirdly multicolored. Is this supposed to be this way? If not, how do I fix it?
Who is online
Users browsing this forum: Bing [Bot] and 10 guests