Replacing the Pelican With a Lifepod?

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

wernarner84
Peon
Posts: 88
Joined: Wed Dec 02, 2009 4:32 pm
Location: Bloodgulch Outpost Alpha

Re: Replacing the Pelican With a Lifepod?

Post by wernarner84 » Thu Apr 01, 2010 4:53 am

They're Elites and I'm trying to get them into the side and gunner seats of a Spectre. I swapped the string with G-driver(the Ghost's driver string)and I could get in all the seats, but even if i check "gets on vehicle with player" they won't enter any of them...
TaxiService wrote: Not the mod, but the fact that you did actually learn how to do some basic things! 0_0
I am very happy for you, Human! i hope to see more of you!

2310
Ranger
Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: Replacing the Pelican With a Lifepod?

Post by 2310 » Thu Apr 01, 2010 5:58 am

wernarner84 wrote:They're Elites and I'm trying to get them into the side and gunner seats of a Spectre. I swapped the string with G-driver(the Ghost's driver string)and I could get in all the seats, but even if i check "gets on vehicle with player" they won't enter any of them...
Did you try driving up to them and then getting out, then back in? Sometimes that might work, not just driving into them.

deadly vision
Veteran
Posts: 347
Joined: Wed Aug 12, 2009 4:55 am

Re: Replacing the Pelican With a Lifepod?

Post by deadly vision » Thu Apr 01, 2010 12:26 pm

Sir Lumps wrote:
Fortune wrote:Covenant can't get in hogs. that's what I'm thinking.
Change the string to D-Ghost for Elites.
dosent work

Pielogist
Ranger
Posts: 914
Joined: Mon May 11, 2009 12:55 am
Location: Guess.

Re: Replacing the Pelican With a Lifepod?

Post by Pielogist » Fri Apr 02, 2010 2:38 am

deadly vision wrote:
Sir Lumps wrote:
Fortune wrote:Covenant can't get in hogs. that's what I'm thinking.
Change the string to D-Ghost for Elites.
dosent work
i've never tried it, but theoretically it would work. Can you say why does it not work?
proof + pics please.

deadly vision
Veteran
Posts: 347
Joined: Wed Aug 12, 2009 4:55 am

Re: Replacing the Pelican With a Lifepod?

Post by deadly vision » Fri Apr 02, 2010 5:38 am

with scripting or maybe just antr changes it might work. but ive tried most "solutions".

wernarner84
Peon
Posts: 88
Joined: Wed Dec 02, 2009 4:32 pm
Location: Bloodgulch Outpost Alpha

Re: Replacing the Pelican With a Lifepod?

Post by wernarner84 » Fri Apr 02, 2010 6:48 am

I changed the passenger seat to almost any seat that an Elite can use, yet when I drive up to them, they refuse to get in. I can get in the seats, but the AI just sits there. Maybe the antr change would work...
TaxiService wrote: Not the mod, but the fact that you did actually learn how to do some basic things! 0_0
I am very happy for you, Human! i hope to see more of you!

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests