RaNdOm IdEa
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RaNdOm IdEa
alright, i was thinking i could make flood that eat flood and that acts like a health pack for the flood. im guessing this would be half possible with scripting but the eating could just be the "destroyed after dying" box. the eating could be in place of melee or something. someone tell me if thats possible.
Re: RaNdOm IdEa
1. If you have more than one question, it's customary to just have one main topic for all the questions you happen to have, as opposed to having three topics and taking up space.
2. New animations are most likely only possible through CE. The rest of this sounds like scripting.
2. New animations are most likely only possible through CE. The rest of this sounds like scripting.
Re: RaNdOm IdEa
infection form model swapped into healthpack eqip.
'nuff said.
'nuff said.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
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Re: RaNdOm IdEa
So you want the Flood to eat other Flood, but at the same time heal them O_o?the pillar of autum wrote:alright, i was thinking i could make flood that eat flood and that acts like a health pack for the flood. im guessing this would be half possible with scripting but the eating could just be the "destroyed after dying" box. the eating could be in place of melee or something. someone tell me if thats possible.
-=Moxus=-
Re: RaNdOm IdEa
Nah nah, the flood that's eating gets healed, not the flood that's being eaten, lol. At least, that's what I extracted from it.
Re: RaNdOm IdEa
O_O. What a convoluted, cannibalistic, and mildly disturbing, idea.
-=Moxus=-
-=Moxus=-
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Re: RaNdOm IdEa
no the flood eat their dead and get healed... and moxus, the flood are parasitic lifeforms. they are pretty grotesque on their own
Re: RaNdOm IdEa
I'm well aware of their nature; that's what I meant; it's not bad enough that they turn normal life into zombies, now you want to make them cannibalistic? Besides, what's the gain in terms of game-play? All of the AI will just eat each other.the pillar of autum wrote: and moxus, the flood are parasitic lifeforms. they are pretty grotesque on their own
-=Moxus=-
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Re: RaNdOm IdEa
hmm... good point. it was just an idea. thanks for all the info.
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Re: RaNdOm IdEa
If you've seen a game called something like "Super Energy Apocalypse", there's a race of sentient mutant space zombies who thrive on garbage. Eliminating the garbage is essential to killing the zombies, as they gain health by running over garbage created by anything from destroyed buildings, nuclear waste, and other dead zombies. Perhaps if dead Flood dropped something that gave living Flood "overhealth", it would introduce a Halo 3-style need to eliminate dead bodies with heavy weapons or risk being overrun by super-strong Flood.
Just an idea, idk if implementation is possible.
Just an idea, idk if implementation is possible.
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Re: RaNdOm IdEa
Then you also need to work in destroyable bodies.
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
Re: RaNdOm IdEa
You're going to love the IRC MUD I'm working on. It includes a two-headed man (one of the heads being mentally handicapped) and a mutated conglomeration of schizophrenic brains stuck to a computer.Moxus wrote:O_O. What a convoluted, cannibalistic, and mildly disturbing, idea.
-=Moxus=-
Re: RaNdOm IdEa
you use the flood death effects and swap one of the garb tags with the healthpack eqip, then change the healthpacks model to a flood body part.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
Re: RaNdOm IdEa
Then the health pack would need to heal the flood.
Re: RaNdOm IdEa
sorry, i going under the presumption the the player was a flood.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
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