[MOD] Nightmare

New mod releases.

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Pielogist
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[MOD] Nightmare

Post by Pielogist » Thu Jul 22, 2010 7:47 am

Now for a relatively quick mod. It's themed 'nightmare' and it's supposed to be scary. o_O

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Right. Ghosts and monsters and guys with a lot of health. You have no friends, no support, no Cortana :O. The only thing you can count on is your trusty super 3 in 1 rifle.

firstly, it shoots laser beams.

right click the launch grenades. but you can only fire 9 of them, and you don't get to pick any grenades up

switch weapons and you switch to another mode of your rifle: the burst fire plasma.

throw a frag nade and you heal. You only get 4 for the whole level, so make them count.

You can't pick up any other weapons, so your super-rifle has unlimited ammo.

There 2 main kinds of enemies, grunts and gold elites. elites evaporate after dieing, while grunts kinda explode in a green puff of smoke.

The grunts sound like monsters, and there's a little scary music in there too~

- DOWNLOAD -
http://www.mediafire.com/file/k3sqy469b ... htmare.zip

credits. thx to pillar of autumn dude for answering my quick question... and... that's about it. oh and thx bungie for making halo. ._.
ps. i'm in malaysia, and mediafire isin't blocked so, HUZZAH!

Zodiark
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Re: [MOD] Nightmare

Post by Zodiark » Thu Jul 22, 2010 8:56 am

Sounds awesome, Downloading now.

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Re: [MOD] Nightmare

Post by Mgalekgolo » Thu Jul 22, 2010 10:31 am

Cool! dling
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Sugarlumps
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Re: [MOD] Nightmare

Post by Sugarlumps » Fri Jul 23, 2010 4:17 am

No fog? But looks good.
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Click!

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Moxus
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Re: [MOD] Nightmare

Post by Moxus » Fri Jul 23, 2010 4:56 am

You've given me an idea. I like it.

-=Moxus=-
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Zanghfei
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Re: [MOD] Nightmare

Post by Zanghfei » Fri Jul 23, 2010 6:38 am

What is the green smoke?
at the 2nd picture?

Pielogist
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Re: [MOD] Nightmare

Post by Pielogist » Fri Jul 23, 2010 6:57 am

thx for your comments guys~ :D
Zanghfei wrote:What is the green smoke?
at the 2nd picture?
that smoke is when you shoot a grunt and it explodes. ._.
mod-wise, it's the sentinel death effect, but with the jpt! and garb nulled out, changed color and particle radius

:D

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Re: [MOD] Nightmare

Post by Sparky » Sun Jul 25, 2010 5:14 pm

I like the infinite ammo and three-in-one concept. Sounds familiar (God).

Does the infinite ammo gun recharge shots? I think that would be cool, as in a self-sustaining energy weapon.
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Re: [MOD] Nightmare

Post by Amy » Mon Jul 26, 2010 11:01 am

Yay, very cool.
i like original concepts that are awesome!
Moxus wrote:You've given me an idea. I like it.

-=Moxus=-
*wonders what kind of nightmare this could be*
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Re: [MOD] Nightmare

Post by Sven » Tue Jul 27, 2010 1:41 pm

Lekker.
:D
Nice mod, will try it when halo demo stops having graphics seizures.
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Pielogist
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Re: [MOD] Nightmare

Post by Pielogist » Tue Jul 27, 2010 10:26 pm

Sparky wrote: Sounds familiar (God).
what is this i don't even...
Sparky wrote: Does the infinite ammo gun recharge shots? I think that would be cool, as in a self-sustaining energy weapon.
not really. it just doesn't take any batteries, only the grenade launcher consumes batteries, you can only fire until you have 5 batteries left, then you can't use your nade launcher anymore.

:D

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