Concept: Wall tool
Concept: Wall tool
Latest swordedit: http://www.samuco.net/swordedit/swordedit.zip
Source: http://www.samuco.net/swordedit/sesource.zip
Bug Fixes:
You can save now
I didn't add any new features except for the wall too. Here is how it works:
1) Select some scenery
2) Rotate it to a suitable "wall" position
3) Check the wall tickbox
4) Drag it around to create a wall =D
This took me 1 minute to create (This building is HUGE):
This took me about 20 seconds:
Have fun =D
Source: http://www.samuco.net/swordedit/sesource.zip
Bug Fixes:
You can save now
I didn't add any new features except for the wall too. Here is how it works:
1) Select some scenery
2) Rotate it to a suitable "wall" position
3) Check the wall tickbox
4) Drag it around to create a wall =D
This took me 1 minute to create (This building is HUGE):
This took me about 20 seconds:
Have fun =D
Re: Concept: Wall tool
just fyi, cool tech demo, too bad log mods went out of style like 4 years ago.
Re: Concept: Wall tool
Very useful, but there is the clipping factor in-game for log mods.
Can we adjust the duplication distance, so we can create hangar wall buildings, too?
Can we adjust the duplication distance, so we can create hangar wall buildings, too?
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Concept: Wall tool
Not my css one =Pdirk wrote:just fyi, cool tech demo, too bad log mods went out of style like 4 years ago.
Is it possible to remove this clipping factor with memory modding?Sparky wrote:Very useful, but there is the clipping factor in-game for log mods.
Currently it is set 3, but ill add a slider in when I get the chance.Sparky wrote:Can we adjust the duplication distance, so we can create hangar wall buildings, too?
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Re: Concept: Wall tool
wow man. awesome job on wall tool!!!
very sexy (:
lol this will make scenery mods easier. good job man. also, what are you making the program with?
very sexy (:
lol this will make scenery mods easier. good job man. also, what are you making the program with?
- zapconquest
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Re: Concept: Wall tool
he's bringing back the log styledirk wrote:just fyi, cool tech demo, too bad log mods went out of style like 4 years ago.
but yeah I like seeing more functionality added. Keep up the good work.
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Re: Concept: Wall tool
move camera mode doesnt work.
Re: Concept: Wall tool
Doesn't work.Mgalekgolo wrote:move camera mode doesnt work.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Concept: Wall tool
Kind of neat. Lag-o-matic, though.
Re: Concept: Wall tool
Move the camera by holding down the right mouse button or cntrl-click moving.
Saving is still broken. When I try to save the map, it "unexpectedly quits" and the map is not saved.
Saving is still broken. When I try to save the map, it "unexpectedly quits" and the map is not saved.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Concept: Wall tool
Objective-C =)Mgalekgolo wrote:wow man. awesome job on wall tool!!!
very sexy (:
lol this will make scenery mods easier. good job man. also, what are you making the program with?
It's designed to only create the 3rd log when your dragging. Otherwise it's 3x as many logs....Modzy wrote:Kind of neat. Lag-o-matic, though.
When saving, I switched the function over to RebuildScenario222 function. It seems to work for me. What are your system specs?Sparky wrote:Move the camera by holding down the right mouse button or cntrl-click moving.
Saving is still broken. When I try to save the map, it "unexpectedly quits" and the map is not saved.
You use the right mouse button to move the camera (as it has been for ages =))Mgalekgolo wrote:move camera mode doesnt work.
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- Commando
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Re: Concept: Wall tool
i havent checked yet, but can you fix the demo campaign loading thing.? yno, where you have to demo hack them? also wasnt it the left button? whatever lol uhh, did you read my manual/slide post for the last proof of concept one? also machines please.
Re: Concept: Wall tool
I'm using:
Mac Pro
Mac OS 10.6.4
One 2.66 GHz Quad-Core Intel Xeon processor
8 GB 1066 MHz DDR3 ram
512 MB ATI Radeon HD 4870 graphics card
...need any other specs?
Mac Pro
Mac OS 10.6.4
One 2.66 GHz Quad-Core Intel Xeon processor
8 GB 1066 MHz DDR3 ram
512 MB ATI Radeon HD 4870 graphics card
...need any other specs?
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Concept: Wall tool
Hmm, try restarting your computer. Also try a plain original bloodgulch map.
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