Lava

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Lava and volcanic activity on Halo?

Yes, it would be a nice addition.
21
81%
No, stick with the theme.
5
19%
 
Total votes: 26

Hostbutt

Re: Lava

Post by Hostbutt » Tue Mar 27, 2012 11:02 am

When have mods actually stuck to the original Halo cannon?

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Re: Lava

Post by Vegerot » Tue Mar 27, 2012 2:14 pm

HostBot wrote:
HHHHOOOOOOOLY SHIT!

and yes, I agree.
Last edited by Vegerot on Tue Mar 27, 2012 7:51 pm, edited 1 time in total.
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Re: Lava

Post by Sparky » Tue Mar 27, 2012 7:40 pm

Hostbutt wrote:When have mods actually stuck to the original Halo cannon?
Welcome back, HostBot.
Either you are groping for answers, or you are asking God and listening to Jesus.

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Re: Lava

Post by Sparky » Sat Mar 31, 2012 9:19 pm

Also, your lava, sir:

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Re: Lava

Post by Zanghfei » Sun Apr 08, 2012 4:22 pm

What is this?
Chicken chips frieds?

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Re: Lava

Post by Sparky » Sat Apr 14, 2012 7:08 pm

It's a screenshot of lava that I took from footage of a lava stream from the internet. Cropped and edited it so it would be able to be used in Bloodgulch Extreme.
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Re: Lava

Post by Moxus » Mon Apr 16, 2012 4:23 am

Sparky wrote:It's a screenshot of lava that I took from footage of a lava stream from the internet. Cropped and edited it so it would be able to be used in Bloodgulch Extreme.
I kinda like Bloodgulch extreme the way it is now; the fire in the water is a nice touch.

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Re: Lava

Post by Mike7766 » Tue Apr 17, 2012 6:00 am

Hello, Everyone

Sparky, I like the idea for lava in Halo Demo. I would like to see it happen, since it would probably be an interesting game mechanic, be it in this map or another.

(and yes, I do check in every, oh, 5 months! =P Halo Demo has not completely left my mind)
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Re: Lava

Post by Guest » Sat Sep 01, 2012 1:45 pm

Or if possible just change the color of water or import tags from other .map files because i do not think there is bitmaps of water. :mrgreen:

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Re: Lava

Post by 002 » Sat Sep 01, 2012 6:49 pm

A blast from the past. I'd recommend shader tinting for your idea. As for importing tags from other .map files, you can import the bitmap itself, then internalize it, then mess with it if you want.




As for this poll: knowing you, Sparky, you would have added it anyway. I can't figure out how to get near blue base without spawning there. Lol.

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Re: Lava

Post by Sparky » Mon Sep 03, 2012 9:11 am

There are bridges over the lava now, but I have to tweak some more things with the elevators before I release it.
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Re: Lava

Post by rEsTnPeAcEz » Sun Sep 30, 2012 12:11 pm

Vegerot wrote:Well technically lava does have weird moving bits of rock and what-not.
General lava does not have moving bits of rock because lava is rock just in the liquid phase unless it is another kind of rock with a higher point of fusion then there will be moving bits of rock.

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