Quarantine <--- preview (relase in max 3 days)

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

should i continue to mod this map?

yes
21
88%
no because this sucks
2
8%
no because that mod isnt your
0
No votes
i dont care...
1
4%
 
Total votes: 24

BRIMSTONE
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Post by BRIMSTONE » Mon Sep 10, 2007 7:31 am

looks god taxi!I like the shees....more...Rustic.And the saber model looks cool to.

TaxiService
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Post by TaxiService » Mon Sep 10, 2007 7:37 am

BRIMSTONE wrote:looks god taxi!I like the shees....more...Rustic.And the saber model looks cool to.
rustic? humm... you mean that it's rusty on front part? XP

i tried to add this DHARMA logo... but it looked screwd up etcetera. . .


PS: saber's model is the needler original one! XD
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BRIMSTONE
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Post by BRIMSTONE » Mon Sep 10, 2007 7:48 am

LOL.Howd you pull THAT one off? the saber model i mean.....lol. yeah the shee looks cool.(and by rustic yes i mean rusty.)

Dustyjjc
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Post by Dustyjjc » Tue Sep 11, 2007 3:33 pm

ahhh... i cant wait for release!

BRIMSTONE
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Post by BRIMSTONE » Tue Sep 11, 2007 4:35 pm

by the way taxi have you contacted sword yet?? i need to find him as well.......

Shodos
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Post by Shodos » Tue Sep 11, 2007 6:42 pm

he dropped in for a looksee a few pages back.

TaxiService
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Post by TaxiService » Tue Sep 11, 2007 8:05 pm

BRIMSTONE wrote:by the way taxi have you contacted sword yet?? i need to find him as well.......
heh, i am trying... looks like he disappeared <_<

PS: i switched come cubemaps... XP wtfboxes will be yellowish and ghosts will be on a greyest tone :P

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Moxus
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Post by Moxus » Wed Sep 12, 2007 2:04 am

I see what Brimstone means, the front of the Banshee seems rusty...

--Moxus--
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by TaxiService » Wed Sep 12, 2007 4:07 am

Moxus wrote:I see what Brimstone means, the front of the Banshee seems rusty...

--Moxus--

it is :) but i cant say why! Image



if you see, the cockpit high part is green, because humans was trying chlorophyll-energy expriments...

...pratically banshee gets its energy from the sun using chlorophyll XP! genial huh?

it has energy accumulators for a max autonomy of 325 hours without light (more than 2 weeks! thanks to UNSC laboratories and covi tecnology!)

OMG WHAT THE FUCK AM I TALKING ABOUT!

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Moxus
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Post by Moxus » Wed Sep 12, 2007 7:15 am

Nice. I love getting a story for a mod.

--Moxus--

P.S. Congradulations on becoming a SEAL.
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

TaxiService
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Post by TaxiService » Wed Sep 12, 2007 7:21 am

Moxus wrote:Nice. I love getting a story for a mod.

--Moxus--

P.S. Congradulations on becoming a SEAL.
wtf? -checks dictionary-

"a member of an elite force within the U.S. Navy specializing in guerrilla warfare and counterinsurgency.

ORIGIN abbreviation of (se)a (a)ir (l)and (team).
"


?? hahaha XD only for some stupid spam i do?!
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Ragnarok
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Post by Ragnarok » Wed Sep 12, 2007 7:22 am

ok just fucking well release it or we will be here for ever waiting on some thing thats not coming
keyboard not found press F1 to continue??

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Post by TaxiService » Wed Sep 12, 2007 7:25 am

Bhaal wrote:ok just fucking well release it or we will be here for ever waiting on some thing thats not coming
augh, i didnt finish it XP

i want to move hills too, but that should get a bit more time :?

race flags works well :) i pretty like how i placed them <_<
the only problem are warthog's spawns, them are on top of island, so u got to go on top and then return down... so i will move them too sooner or later (probably when i will get sparkedit again <_<)
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BRIMSTONE
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Post by BRIMSTONE » Wed Sep 12, 2007 4:29 pm

Move the hills???LOl a good idea....but how woulda person go about doing that? map rebuild? by the way taxi i heard some time ago you where looking on how to do BSP conversion....still true?

TaxiService
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Post by TaxiService » Wed Sep 12, 2007 8:09 pm

BRIMSTONE wrote:Move the hills???LOl a good idea....but how woulda person go about doing that? map rebuild?
no, with sparkedit:windows.

i think that we will be able to move them with eschaton too sooner or later...
BRIMSTONE wrote:by the way taxi i heard some time ago you where looking on how to do BSP conversion....still true?
eh... yes, it is still true...

but i cant still use C#MT! ›_‹

i have public and private version, i have the right frameworks, but it wont work... :?

without it, how can i rebulid a batch extracted map? <_< someone knows?

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