Teleporters - A Css mod by Fuel

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Fuel
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Teleporters - A Css mod by Fuel

Post by Fuel » Tue Feb 05, 2008 8:37 pm

Changes
Added 7 teleporters
Shields recharge faster
Stronger shields
less life
Red flag moved to cliff behind red base
Blue flag moved to cliff to the right of blue base
The last 3 teleporters are for you to find out.

i know it seems like small changes but its all css

When you download there are some screenshots of the location of 4 teleporters.
Download
http://files.filefront.com/Teleportersz ... einfo.html
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seabeast
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Post by seabeast » Tue Feb 05, 2008 8:38 pm

Lol... lets confuse some noobs...

EDIT: HA! first downloader!

TaxiService
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Post by TaxiService » Tue Feb 05, 2008 9:44 pm

is there a (CSS?) way to see where teleportes are?
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G[v]N
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Post by G[v]N » Tue Feb 05, 2008 10:28 pm

*sang in tune of nany-nany-nah-naah..*

Iii-dooon't-think-soo..
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Mota-Lev
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Post by Mota-Lev » Tue Feb 05, 2008 10:30 pm

I think he put them on top of some rocks and in corners.
Stupid tinypic removing my images

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Moxus
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Post by Moxus » Wed Feb 06, 2008 3:30 am

The best way I've seen so far is to mark them with a Heathpack. Clusters work even better.

Nice work Fu£L ;)!

-=Moxus=-
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Post by Eclipse » Wed Feb 06, 2008 7:39 am

I think if you make the teleporter's in hex there CSS. Maybe :/
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Post by TaxiService » Wed Feb 06, 2008 7:40 am

•£¢¬¡¶§£• •«Ø»¶¡»µ«˜m• wrote:I think if you make the teleporter's in hex there CSS. Maybe :/
uhh... teleporters are always CSS. <_<
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Kayar
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Post by Kayar » Wed Feb 06, 2008 9:14 am

Interesting. Nice work!
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G[v]N
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Post by G[v]N » Wed Feb 06, 2008 9:26 am

Yea, teles are CSS. You just can't see the 'tele shield' (if you did put the tele shield) that marks them.. I think.
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Post by TaxiService » Wed Feb 06, 2008 1:03 pm

Gra[V]33N wrote:Yea, teles are CSS. You just can't see the 'tele shield' (if you did put the tele shield) that marks them.. I think.
exactly.

because the 'tele shield' is a piece of scenery. (a scen, not a pat of bsp! <_<)


you should mark them with a... dont know... an healthpack, or a biped... :roll:
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Fuel
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Post by Fuel » Wed Feb 06, 2008 4:07 pm

but this way its better O_O :lol:
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Post by Mike1122 » Wed Feb 06, 2008 6:45 pm

ive played a lot of tele CSS mods on FUll, they're fun, good job!
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Post by Eclipse » Wed Feb 06, 2008 10:10 pm

Yeah i meant the tele shield not the tele i know the tele's are CSS...
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Post by cQuence » Wed Feb 06, 2008 10:39 pm

it's so hard to find the rest of the teles -.-
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