New mod releases.
Moderator: Halo Moderators
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Fuel
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by Fuel » Tue Feb 05, 2008 8:37 pm
Changes
Added 7 teleporters
Shields recharge faster
Stronger shields
less life
Red flag moved to cliff behind red base
Blue flag moved to cliff to the right of blue base
The last 3 teleporters are for you to find out.
i know it seems like small changes but its all css
When you download there are some screenshots of the location of 4 teleporters.
Download
http://files.filefront.com/Teleportersz ... einfo.html
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seabeast
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by seabeast » Tue Feb 05, 2008 8:38 pm
Lol... lets confuse some noobs...
EDIT: HA! first downloader!
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TaxiService
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by TaxiService » Tue Feb 05, 2008 9:44 pm
is there a (CSS?) way to see where teleportes are?
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G[v]N
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by G[v]N » Tue Feb 05, 2008 10:28 pm
*sang in tune of nany-nany-nah-naah..*
Iii-dooon't-think-soo..
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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Mota-Lev
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by Mota-Lev » Tue Feb 05, 2008 10:30 pm
I think he put them on top of some rocks and in corners.
Stupid tinypic removing my images
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Moxus
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by Moxus » Wed Feb 06, 2008 3:30 am
The best way I've seen so far is to mark them with a Heathpack. Clusters work even better.
Nice work Fu£L

!
-=Moxus=-
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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Eclipse
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by Eclipse » Wed Feb 06, 2008 7:39 am
I think if you make the teleporter's in hex there CSS. Maybe :/
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TaxiService
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by TaxiService » Wed Feb 06, 2008 7:40 am
•£¢¬¡¶§£• •«Ø»¶¡»µ«˜m• wrote:I think if you make the teleporter's in hex there CSS. Maybe :/
uhh... teleporters are always CSS. <_<
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Kayar
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by Kayar » Wed Feb 06, 2008 9:14 am
Interesting. Nice work!
~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones

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G[v]N
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by G[v]N » Wed Feb 06, 2008 9:26 am
Yea, teles are CSS. You just can't see the 'tele shield' (if you did put the tele shield) that marks them.. I think.
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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TaxiService
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by TaxiService » Wed Feb 06, 2008 1:03 pm
Gra[V]33N wrote:Yea, teles are CSS. You just can't see the 'tele shield' (if you did put the tele shield) that marks them.. I think.
exactly.
because the 'tele shield' is a piece of scenery.
(a scen, not a pat of bsp! <_<)
you should mark them with a... dont know... an healthpack, or a biped...

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Fuel
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Post
by Fuel » Wed Feb 06, 2008 4:07 pm
but this way its better O_O

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Mike1122
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by Mike1122 » Wed Feb 06, 2008 6:45 pm
ive played a lot of tele CSS mods on FUll, they're fun, good job!
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Eclipse
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by Eclipse » Wed Feb 06, 2008 10:10 pm
Yeah i meant the tele shield not the tele i know the tele's are CSS...
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cQuence
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by cQuence » Wed Feb 06, 2008 10:39 pm
it's so hard to find the rest of the teles -.-

Changed my name to cQuence... Im still Shockwav tho.
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