swordedit: Genesis - Let there be Light

Halo modding and gaming related applications.
DanDan
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Post by DanDan » Mon Jun 16, 2008 5:10 am

ƒønz¡£™ wrote:Here is a Fixed version of SwordEdit. Meaning that the applications main menu is smaller and more modify-able.


Thanks Mota ;)

http://www.mediafire.com/?ilkm81fzy3c
thanks so much...
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Go Go Go Play CS:S!!!!

sword
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Post by sword » Mon Jun 16, 2008 5:35 am

I think I can say I fixed the problem people may have been having with swordedit corrupting a map if you duplicate a whole lot of items.

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Also, I can load converted CE maps easily.

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I'll also scale down the swordedit GUI so that it may load on smaller-screened computers.
The sword.

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Assasin[SC]
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Post by Assasin[SC] » Mon Jun 16, 2008 5:46 am

Elemental_Train wrote:Mein got in himmel! My god in heaven!
should that be german? O_O glup... uhm.. nice try ^^


it's "Mein Gott im Himmel" btw. :P


and sword... AWESOME... noting more to say... (what mod is that in the 2nd pic???)

Monk34
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Post by Monk34 » Mon Jun 16, 2008 5:50 am

Nice holy icon for Swordedit :D
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DARK WOLF
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Post by DARK WOLF » Mon Jun 16, 2008 6:15 am

:notworthy:
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.....that was sick
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Monk34
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Post by Monk34 » Mon Jun 16, 2008 6:21 am

What font did you use for your user bar Dark Wolf?
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DARK WOLF
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Post by DARK WOLF » Mon Jun 16, 2008 6:39 am

Monk34 wrote:What font did you use for your user bar Dark Wolf?
halo font...get it in dafont.com
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.....that was sick
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Monk34
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Post by Monk34 » Mon Jun 16, 2008 6:49 am

I made this with it :D

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DARK WOLF
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Post by DARK WOLF » Mon Jun 16, 2008 6:50 am

Monk34 wrote:I made this with it :D

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cool!
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.....that was sick
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Monk34
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Post by Monk34 » Mon Jun 16, 2008 6:52 am

Did you make yours?
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sword
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Post by sword » Mon Jun 16, 2008 6:55 am

Updated swordedit has been uploaded and is available at the same download link.

Updates:
  • 1. Hopefully fixed the map corruption bug that occurred when duplicating on a massive level.
    2. Made selection more effective
    3. Scaled the GUI so it'll work on smaller-screened computers.
Go ahead and download it.
The sword.

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Dirk Gently
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Post by Dirk Gently » Mon Jun 16, 2008 7:09 am

how about the problem of it being too laggy to use? sorry sword but I can honestly not use it at all because it lags to much and the keys are unresponsive 70% of the time for me.

sword
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Post by sword » Mon Jun 16, 2008 7:24 am

bcnroot wrote:how about the problem of it being too laggy to use? sorry sword but I can honestly not use it at all because it lags to much and the keys are unresponsive 70% of the time for me.
That can be cured by buying a computer that isn't 5 years old.

I'm going to be progressively working on making it load and run faster, but I'm also going to try and make rendering more in-game like.
The sword.

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Fonzeh

Post by Fonzeh » Mon Jun 16, 2008 7:29 am

Sword the things still too damn big. But its defidently better. Its the bigass buttons on the right of the app that are the main problem. The height i believe is alright. But try scaling down the buttons. And sword no offence to you, but most of us cant just go out and buy a new computer. Especially with these damn gas prices. They take a lot out of people and there families. Especially were im constantly on the road :/

Dirk Gently
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Post by Dirk Gently » Mon Jun 16, 2008 7:31 am

sword wrote:
bcnroot wrote:how about the problem of it being too laggy to use? sorry sword but I can honestly not use it at all because it lags to much and the keys are unresponsive 70% of the time for me.
That can be cured by buying a computer that isn't 5 years old.

I'm going to be progressively working on making it load and run faster, but I'm also going to try and make rendering more in-game like.
I am using a iMac G5 1.6 Ghz. with 512 MB of ram. And I am having a terrible time even moving the camera. I can sometimes make it move, and cannot rotate the camera at all. I have tried Multiplayer and single player maps, both are slow. I have the graphics settings turned on low and alpha is not enabled, and the framerate setting is at 5 and I can barely do anything. I understand how the loading works in the aspect of loading it with all the bitmaps and stuff, so it would be like running the game, but this is minus the game engine and stuff, so i would expect it to run faster.

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