Halo modding and gaming related applications.
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seabeast
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by seabeast » Sun Jul 06, 2008 5:46 pm
zapconquest wrote:XD (G)hosts wrote:As for importing images just click inject, not import
Injecting is for .dds files (I tried injecting a jpg just to test it and it told me it wasn't a valid file); is that all it can do?
Then use HMT, use the button right under preview when you choose a bitmap.
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Excend
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by Excend » Sun Jul 06, 2008 6:05 pm
or change it to .dds
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
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Altimit01
- Eschaton Dev
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by Altimit01 » Sun Jul 06, 2008 6:30 pm
.dds is just a container format and some people don't have much use for things like the squish converter nor know enough about image files to know what format to change the image to.
I see no reason why it should not recognize your image files. Sometimes RB screws up so I'd quit the program and try again. What might also help would be making sure that they have the dot suffixes for their file format.
EDIT: ghosts, do you have the image you imported because all I'm getting is a pure black image.
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Excend
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by Excend » Sun Jul 06, 2008 7:26 pm
yea... thats all i got for it too after i looked at it in eschaton when it wasnt working write... but ill send u the .dds i injected
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
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Altimit01
- Eschaton Dev
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by Altimit01 » Sun Jul 06, 2008 7:29 pm
Ahhh... if you're using a .dds, then I can foresee problems.
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Excend
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by Excend » Sun Jul 06, 2008 7:31 pm
i re-opened in graphic converter and got
too
but in quick preview i get
which is what its suppose to be
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
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Altimit01
- Eschaton Dev
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by Altimit01 » Sun Jul 06, 2008 7:59 pm
I'm thinking the .dds wasn't encoded correctly. Have you tried importing the image?
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Excend
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by Excend » Sun Jul 06, 2008 8:09 pm
if importing isnt injecting? no
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.
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Altimit01
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by Altimit01 » Sun Jul 06, 2008 8:28 pm
It is not. Import is a different dialog that performs the same function as inject in HMT (not to be confused with inject texture). It loads jpg, png and other images and imports them.
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002
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by 002 » Mon Jul 07, 2008 6:25 am
Eschaton 0.6 is still better than 0.7 though (until you add meta editing and a dependency swapper.)
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Noodle
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by Noodle » Mon Jul 07, 2008 10:14 am
Yea, cause this is only a demo. and it only does bitmap related things... so no shit.
Thats like saying "The old version is better than the new version because the new version isnt finished."
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002
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by 002 » Mon Jul 07, 2008 10:22 am
that is why I said "until"
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Noodle
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by Noodle » Mon Jul 07, 2008 10:32 am
So you're saying "The old version will be better than the new version until the new version is finished."
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002
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by 002 » Mon Jul 07, 2008 10:37 am
Something like that. Don't worry about it, it's not very important. Can we move on to a new subject? This conversation is stupid and pointless.
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Dirk Gently
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by Dirk Gently » Mon Jul 07, 2008 10:56 am
002 wrote:Eschaton 0.6 is still better than 0.7 though (until you add meta editing and a dependency swapper.)
no, I would trade Eschaton 0.6 for HMT 0.75 any day as long as a had 0.7's bitmap importing ability.
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