Eschato 0.7: Bitmap Demo

Halo modding and gaming related applications.
seabeast
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Post by seabeast » Sun Jul 06, 2008 5:46 pm

zapconquest wrote:
XD (G)hosts wrote:As for importing images just click inject, not import
Injecting is for .dds files (I tried injecting a jpg just to test it and it told me it wasn't a valid file); is that all it can do?
Then use HMT, use the button right under preview when you choose a bitmap.

Excend
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Post by Excend » Sun Jul 06, 2008 6:05 pm

or change it to .dds
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What a shitty thread
Fuck all of you.

Altimit01
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Post by Altimit01 » Sun Jul 06, 2008 6:30 pm

.dds is just a container format and some people don't have much use for things like the squish converter nor know enough about image files to know what format to change the image to.

I see no reason why it should not recognize your image files. Sometimes RB screws up so I'd quit the program and try again. What might also help would be making sure that they have the dot suffixes for their file format.

EDIT: ghosts, do you have the image you imported because all I'm getting is a pure black image.
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Excend
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Post by Excend » Sun Jul 06, 2008 7:26 pm

yea... thats all i got for it too after i looked at it in eschaton when it wasnt working write... but ill send u the .dds i injected
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Altimit01
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Post by Altimit01 » Sun Jul 06, 2008 7:29 pm

Ahhh... if you're using a .dds, then I can foresee problems.
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Excend
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Post by Excend » Sun Jul 06, 2008 7:31 pm

i re-opened in graphic converter and got
Image
too

but in quick preview i get
Image
which is what its suppose to be
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Altimit01
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Post by Altimit01 » Sun Jul 06, 2008 7:59 pm

I'm thinking the .dds wasn't encoded correctly. Have you tried importing the image?
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Excend
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Post by Excend » Sun Jul 06, 2008 8:09 pm

if importing isnt injecting? no
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Altimit01
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Post by Altimit01 » Sun Jul 06, 2008 8:28 pm

It is not. Import is a different dialog that performs the same function as inject in HMT (not to be confused with inject texture). It loads jpg, png and other images and imports them.
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002
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Post by 002 » Mon Jul 07, 2008 6:25 am

Eschaton 0.6 is still better than 0.7 though (until you add meta editing and a dependency swapper.)

Noodle
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Post by Noodle » Mon Jul 07, 2008 10:14 am

Yea, cause this is only a demo. and it only does bitmap related things... so no shit.

Thats like saying "The old version is better than the new version because the new version isnt finished."

002
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Post by 002 » Mon Jul 07, 2008 10:22 am

that is why I said "until"

Noodle
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Post by Noodle » Mon Jul 07, 2008 10:32 am

So you're saying "The old version will be better than the new version until the new version is finished."

002
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Post by 002 » Mon Jul 07, 2008 10:37 am

Something like that. Don't worry about it, it's not very important. Can we move on to a new subject? This conversation is stupid and pointless.

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Post by Dirk Gently » Mon Jul 07, 2008 10:56 am

002 wrote:Eschaton 0.6 is still better than 0.7 though (until you add meta editing and a dependency swapper.)
no, I would trade Eschaton 0.6 for HMT 0.75 any day as long as a had 0.7's bitmap importing ability.

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