map rebuilding

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(KHC) Shadow
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map rebuilding

Post by (KHC) Shadow » Thu Aug 07, 2008 10:57 am

could someone post a map rebuilding tut below please? or maybe link one if there is one that i just didnt see. thanks
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Excend
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Post by Excend » Thu Aug 07, 2008 11:27 am

umm,

demo hack map to full
open map in HHK
click rebuild map
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What a shitty thread
Fuck all of you.

(KHC) Shadow
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Post by (KHC) Shadow » Thu Aug 07, 2008 11:29 am

nooo not hhk rebuild i meant like hmt batch extract and then rebuild

EDIT: also whats the ship called that you jump into in the last level of halo full at the very end?
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Post by Mike1122 » Thu Aug 07, 2008 11:42 am

longsword
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(KHC) Shadow
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Post by (KHC) Shadow » Thu Aug 07, 2008 12:15 pm

k cool ty
nooo not hhk rebuild i meant like hmt batch extract and then rebuild
also when your rebuilding a map how do u correct all the models of things ur putting into the map? Lets take the wraith for example, like for decraping them, can i just export the moddel and replace it with the moddel already in the wratih folder? or do i have to rebuild the map go to the mod2 tag and inject it?

also also why cant i open up the rebuilt map in hmt? it gives me the nilobject class thing and its hacked to full
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Excend
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Post by Excend » Sat Aug 09, 2008 7:57 am

(KHC) Shadow wrote: also when your rebuilding a map how do u correct all the models of things ur putting into the map? Lets take the wraith for example, like for decraping them, can i just export the moddel and replace it with the moddel already in the wratih folder? or do i have to rebuild the map go to the mod2 tag and inject it?
inject it, dont rebuild
(KHC) Shadow wrote: also also why cant i open up the rebuilt map in hmt? it gives me the nilobject class thing and its hacked to full
because that is wat rebuilding does, it makes it so it cant be modded anymore
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

(KHC) Shadow
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Post by (KHC) Shadow » Sat Aug 09, 2008 8:02 am

wait so all u can do is after rebuilding is play it? thats kinda stupid cause then u cant spawn the items u just put in. cause i was gonna make like an extreme version of import island except it be bloodgulch and have like every tag i can get my hands on. but if i have to import then and moddel correct one by one thatll take forever. :wall:
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Post by Noodle » Sat Aug 09, 2008 8:08 am

§hockwav wrote:... thanks for sharing????
Don't double post please.
dont post useless crap
(To Exdeltawhatever) Don't post at all.

No, don't BREATHE at all.

Andor
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Post by Andor » Sat Aug 09, 2008 10:14 am

(KHC) Shadow wrote:wait so all u can do is after rebuilding is play it? thats kinda stupid cause then u cant spawn the items u just put in. cause i was gonna make like an extreme version of import island except it be bloodgulch and have like every tag i can get my hands on. but if i have to import then and moddel correct one by one thatll take forever. :wall:
I was not aware that rebuilding makes the map protected, or unmoddable. I thought that rebuilding simply re-arranged, re-added, and re-ordered all the tags, etc. If you want to add more tags, simply do them all, and then rebuild at the end. However, as far as I know, you cannot rebuild twice. Please, correct me if I'm wrong about any of this. It's been a while.
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Altimit01
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Post by Altimit01 » Sat Aug 09, 2008 10:23 am

Andor wrote:I was not aware that rebuilding makes the map protected, or unmoddable. I thought that rebuilding simply re-arranged, re-added, and re-ordered all the tags, etc. If you want to add more tags, simply do them all, and then rebuild at the end. However, as far as I know, you cannot rebuild twice. Please, correct me if I'm wrong about any of this. It's been a while.
-A
Not with HHK anyways. It screws up during the rebuild process somewhere and writes a bogus value that it depends on to rebuild maps properly. Just little things like in the header where it specifies the size of the map file and where it specifies how big the section devoted to meta data is.
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Andor
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Post by Andor » Sat Aug 09, 2008 10:34 am

Altimit01 wrote: Not with HHK anyways. It screws up during the rebuild process somewhere and writes a bogus value that it depends on to rebuild maps properly. Just little things like in the header where it specifies the size of the map file and where it specifies how big the section devoted to meta data is.
Are you suggesting there will be an improved version of this in Eschaton? *grins at the thought* ;)
-A
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Not Conure

Post by Not Conure » Sat Aug 09, 2008 12:44 pm

Andor wrote:.....

Are you suggesting there will be an improved version of this in Eschaton? *grins at the thought* ;)
-A
You may not believe there will be a improved version in eschaton, but there will be. When we can already build, thats right build not rebuild, perfect maps using tools created it is but a simple thing to make it so we can rebuild maps more then once. This is already present in the PC community. So please, before you express doubts about things you have no knowledge of, get some knowledge.

-C

Andor
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Post by Andor » Sat Aug 09, 2008 2:14 pm

Not Conure wrote:
Andor wrote:.....

Are you suggesting there will be an improved version of this in Eschaton? *grins at the thought* ;)
-A
You may not believe there will be a improved version in eschaton, but there will be. When we can already build, thats right build not rebuild, perfect maps using tools created it is but a simple thing to make it so we can rebuild maps more then once. This is already present in the PC community. So please, before you express doubts about things you have no knowledge of, get some knowledge.

-C
I wasn't expressing doubts; I don't understand how that came across, xD, sorry. I was grinning stupidly because I couldn't wait to use this feature on a Mac, thinking about the sheer awesomeness of it. And, I also mentioned that I hadn't done this stuff in a while, and to correct me if I was wrong. But, cheers anyway, and that's awesome that it's going to happen, I do believe you.
:)
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Post by Sparky » Sat Aug 09, 2008 3:35 pm

So is anyone here at all surprised that such creativity and ingenuity is going into halo demo, rather than halo full? (And for Mac! Halo was made for Xbox!) Every shared idea counts.
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