[Pictutes]Longest Redone 2

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Andrew_b
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[Pictutes]Longest Redone 2

Post by Andrew_b » Wed Oct 15, 2008 2:30 pm

Here is my latest mod. Note: There is no downloads. This is a sneak peak.

Image
Image
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Re: [Pictutes]Longest Redone 2

Post by Dirk Gently » Wed Oct 15, 2008 3:22 pm

Looks Smexy Andrew.

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Re: [Pictutes]Longest Redone 2

Post by seabeast » Wed Oct 15, 2008 3:26 pm

Sort of. And BTW you spelled pictures wrong. XD

Andrew_b
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Re: [Pictutes]Longest Redone 2

Post by Andrew_b » Wed Oct 15, 2008 3:33 pm

Haha, I'm going to leave it.

Edit: What do you mean sort of?
Image
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Re: [Pictutes]Longest Redone 2

Post by seabeast » Wed Oct 15, 2008 4:14 pm

Oh... I put sort of? XD I was doing HW at the same time. I must've swapped the answers. Lol I might've turned it in with "very smexy" on it. Lulz.

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Re: [Pictutes]Longest Redone 2

Post by Noodle » Thu Oct 16, 2008 5:01 am

Lol.

5 x 11= 55
6 x 5= 30
3x 8= Very Smexy.

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Re: [Pictutes]Longest Redone 2

Post by seabeast » Thu Oct 16, 2008 2:43 pm

Lol. I was doing a thing about the presidential debate and I was typing "Obama would be a sort of" I dunno why I wanted to write that. SO instead it said "Obama would be a very smexy" .````:)

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Re: [Pictutes]Longest Redone 2

Post by TaxiService » Thu Oct 16, 2008 9:47 pm

Awesome. 984/1000
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Re: [Pictutes]Longest Redone 2

Post by Fonzeh » Fri Oct 17, 2008 4:34 pm

Very nice Andrew, Thanks for sharing this with us :D.
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm
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Andrew_b
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Re: [Pictutes]Longest Redone 2

Post by Andrew_b » Sun Oct 19, 2008 1:21 pm

I re-skinned the whole map last night (4 textures...so hard :P). Plus, I have more videos of new weapons!

The New Assault Rifle:


The New Rocket Launcher:


The New Flamethrower:


The New Grenades:


You like?

Also, a level walkthrough. Note the textures are outdated.
Image
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Re: [Pictutes]Longest Redone 2

Post by TaxiService » Sun Oct 19, 2008 8:33 pm

^ wow. o.o how did you make that... "aim climbimg" effect? (like in SMG's)
with trigger's jpt? because i always wondered how to!
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Re: [Pictutes]Longest Redone 2

Post by Modzy » Sun Oct 19, 2008 9:15 pm

TaxiService wrote:^ wow. o.o how did you make that... "aim climbimg" effect? (like in SMG's)
with trigger's jpt? because i always wondered how to!
Haha, someone PMed me asking how.
Modzy wrote:Go to your assault rifle trigger in the jpt! tag class (or what ever weap you want)
Main->Floating Point Numbers->Angle->change this to: -0.006

Now your gun will go up when fired.

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Re: [Pictutes]Longest Redone 2

Post by TaxiService » Mon Oct 20, 2008 7:36 am

wow!!! thanks a lot! :D


EDIT: H3 snipers use something like 0.009 :P

EDIT2: i wonder if is this CSS... >_> lets test!!!
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Re: [Pictutes]Longest Redone 2

Post by Smythe » Tue Oct 21, 2008 4:20 pm

OMG it looks AWESOME!!
IT'S VERY VERY SMEXY but frag grenade will be really nooby because you throw it at someone and they have ages to run away so i suggest making it shorter
Image

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Re: [Pictutes]Longest Redone 2

Post by Andrew_b » Tue Oct 21, 2008 4:47 pm

olly12345 wrote:OMG it looks AWESOME!!
IT'S VERY VERY SMEXY but frag grenade will be really nooby because you throw it at someone and they have ages to run away so i suggest making it shorter
Frag grenades should be used for lobbing. If you want to get close to a guy, use the plasma grenade.
Image
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