:The MGM Weaponry Collab: - Release Imminent

Everything about HD, MD, and their mods.

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Kiyoshi
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Re: :The MGM Weaponry Collab:

Post by Kiyoshi » Thu May 28, 2009 11:05 am

I have high hopes for teh Pie...alotta new guys actually wanna learn modding...I feel like a teacher XD...Pie if you ever need anything lemme know
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Zanghfei
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Re: :The MGM Weaponry Collab:

Post by Zanghfei » Thu May 28, 2009 11:23 am

@Who asking ''Is better than Fronzie''

Don't be Jealous with him 0_o

Kiyoshi
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Re: :The MGM Weaponry Collab:

Post by Kiyoshi » Thu May 28, 2009 11:27 am

^ I don't think it's jealousy, merely seeing if it was good enough
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crazyshroom
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Re: :The MGM Weaponry Collab:

Post by crazyshroom » Thu May 28, 2009 3:10 pm

Monoman wrote:I like the low quality version better. It looks like a Ghost made out of brass.
It looks like copper to me

G[v]N wrote:
TaxiService wrote:i can tell you how to fix that sorbet ghost if you want... >_>
CUBEMAP

I said it first! Teehee!
Would that affect the low quality version? cause i like the low quality one better and i dont want to change it
Kiyoshi Nobuyuki wrote:^ I don't think it's jealousy, merely seeing if it was good enough
Thanks for helping me,

That and i want to know who's is going to be used in the beta/mod?
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Al Capwn
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Re: :The MGM Weaponry Collab:

Post by Al Capwn » Thu May 28, 2009 3:34 pm

Kiyoshi Nobuyuki wrote:I have high hopes for teh Pie...alotta new guys actually wanna learn modding...I feel like a teacher XD...Pie if you ever need anything lemme know
lol, same here. If you are ever stumped on how to do something in meta, ask me :P
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
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draconic74
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Re: :The MGM Weaponry Collab:

Post by draconic74 » Thu May 28, 2009 3:49 pm

pielogist wrote:
Devious wrote:Spawning cyborgs can create lag...
lol, no i don't mean you get a weapon that spawns cyborgs in the release, i mean to change a weapon to spawn cyborgs to test my gun, just spawn 1 or 2 cyborgs and shoot em. Then change the gun back to shooting bullets after you see the effects of the gun. This is better than to give the map to others then testing it on other people. Much faster way to test weapons

Thats what I do to test :P
G[v]N wrote:
TaxiService wrote:i can tell you how to fix that sorbet ghost if you want... >_>
CUBEMAP

I said it first! Teehee!
Want to tell me why it doesnt work on weapons?
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Fuel
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Re: :The MGM Weaponry Collab:

Post by Fuel » Thu May 28, 2009 4:58 pm

Gj nubs >_>
no one haz tested my banshee >_>
and i r get ignored <_<
NAO I WILL DO TEH IGNORING Ô_Ô
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Pielogist
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Re: :The MGM Weaponry Collab:

Post by Pielogist » Thu May 28, 2009 5:51 pm

Thx guys XD
Well anyone test my plasma rifle?

Fuel
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Re: :The MGM Weaponry Collab:

Post by Fuel » Thu May 28, 2009 5:59 pm

right after someone tests my banshee >_>
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Al Capwn
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Re: :The MGM Weaponry Collab:

Post by Al Capwn » Thu May 28, 2009 6:15 pm

Testing both right now.

EDIT 1:
That banshee is epic. Love the secondary fire :P

EDIT 2:
I really like the PR, pie. Definitely great work for somebody just getting into modding.
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Pielogist
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Re: :The MGM Weaponry Collab:

Post by Pielogist » Fri May 29, 2009 5:24 am

So this is only modded weapons? How bout other stuff?

Devious
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Re: :The MGM Weaponry Collab:

Post by Devious » Fri May 29, 2009 6:09 am

My entry is that Assault rifle that holds a 1200 round clip, fires 50 rounds a second, and bullets are swapped with Chain gun rounds. It also has a zoom.

I would not be offended if there was only one of these on a map :D

Here
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.

a worm
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Re: :The MGM Weaponry Collab:

Post by a worm » Fri May 29, 2009 11:29 am

If such a beast existed as one weapon on the map, never make it respawn. ever.
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Fonzeh
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Re: :The MGM Weaponry Collab:

Post by Fonzeh » Fri May 29, 2009 12:51 pm

My Ghost shoots Gas Filled balloons that bust on impact, then release posionus cyan gas, all of this is visible, and is an orgasm for the eyes.

Also, the gun is realistic, When shot, objects react to it. The Projectile actually has force.

And its not nubbish, it has te same power as the original ghost, just a tad faster rate of fire.
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
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draconic74
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Re: :The MGM Weaponry Collab:

Post by draconic74 » Fri May 29, 2009 3:06 pm

Devious wrote:My entry is that Assault rifle that holds a 1200 round clip, fires 50 rounds a second, and bullets are swapped with Chain gun rounds. It also has a zoom.

I would not be offended if there was only one of these on a map :D

Here
Maybe I should also throw in my autoshotty, which fires 60 rounds per second and holds 60 rounds. And fills up the clip just as fast as the normal one does. :P

http://www.youtube.com/watch?v=iAmaU19OI4o
Check around 1:15 >_>
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