[MOD]. SkyLand

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

What Do You Think?

Poll ended at Mon Nov 05, 2007 9:36 pm

Awesome.
9
100%
Shat. Delete It.
0
No votes
 
Total votes: 9

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Post by Moxus » Sat Oct 27, 2007 1:20 pm

You best bet is to create new teleporters using Syperium's tut. Simply look for other empty Cmti tags.

-=Moxus=-
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Shodos
Veteran
Posts: 448
Joined: Thu Jun 28, 2007 6:46 pm
Location: Look there... above you

Post by Shodos » Sat Oct 27, 2007 1:33 pm

Or find a way to make jump send you careening through solid objects straight towards the ground at breakneck speeds.

Mac Hacker
Ranger
Posts: 1787
Joined: Tue Jul 10, 2007 9:07 pm

Post by Mac Hacker » Sat Oct 27, 2007 2:02 pm

asome this gives me idea for new mod :P i need bsp nuller tut tho moto want to help with this mod?
TsGh

lord lagger
Veteran
Posts: 339
Joined: Tue Aug 21, 2007 2:25 pm
Location: in the middle of god dammed f***ing nowere!
Contact:

Post by lord lagger » Sat Oct 27, 2007 2:08 pm

tyler777 wrote:asome this gives me idea for new mod :P i need bsp nuller tut tho moto want to help with this mod?
i think i have the same idea.. but im just too lazy do do it.. :P

Mac Hacker
Ranger
Posts: 1787
Joined: Tue Jul 10, 2007 9:07 pm

Post by Mac Hacker » Sat Oct 27, 2007 2:16 pm

lord lagger wrote:
tyler777 wrote:asome this gives me idea for new mod :P i need bsp nuller tut tho moto want to help with this mod?
i think i have the same idea.. but im just too lazy do do it.. :P
your inporting black hawks? and jets? and a few new weaps? along with other things mabee longsword & pelies with guns on them like in deployment?
TsGh

lord lagger
Veteran
Posts: 339
Joined: Tue Aug 21, 2007 2:25 pm
Location: in the middle of god dammed f***ing nowere!
Contact:

Post by lord lagger » Sat Oct 27, 2007 3:19 pm

tyler777 wrote:
lord lagger wrote:
tyler777 wrote:asome this gives me idea for new mod :P i need bsp nuller tut tho moto want to help with this mod?
i think i have the same idea.. but im just too lazy do do it.. :P
your inporting black hawks? and jets? and a few new weaps? along with other things mabee longsword & pelies with guns on them like in deployment?
i can see you were thinking the same thing as me but i dont know how, and cant do about half of that..

Jello!
Ranger
Posts: 676
Joined: Wed Jun 20, 2007 5:58 am

Post by Jello! » Sat Oct 27, 2007 5:06 pm

I don't mean like making more of those to connect. Maybe this will take time, but you know those green stuff that look like the teleporters and are on the ground and you walk on them?
something like:
O

O-----------O
But also connect the bottom ones to the top ones. Possible?
But the one you made is still cool. :D
Image

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Post by Mota-Lev » Sat Oct 27, 2007 5:30 pm

OHHHHHHHHHHHHHH Those from deep space. Yeah sure I'll import some soon. And Tyler did you mean me by moto???
Stupid tinypic removing my images

lord lagger
Veteran
Posts: 339
Joined: Tue Aug 21, 2007 2:25 pm
Location: in the middle of god dammed f***ing nowere!
Contact:

Post by lord lagger » Sat Oct 27, 2007 6:03 pm

any way.. how do you guys import stuff from full without crashing the game? i cant seem to find a tut anywere!

offtopic: like my new avi?

Mac Hacker
Ranger
Posts: 1787
Joined: Tue Jul 10, 2007 9:07 pm

Post by Mac Hacker » Sat Oct 27, 2007 6:07 pm

yes i did sry bout spelling key boerd broke
TsGh

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Post by Mota-Lev » Sat Oct 27, 2007 6:18 pm

Sure I'd love to help. And Lord Just import it like anything else. except when your importing lifts and things use the Mach tag. Not scen.
Stupid tinypic removing my images

lord lagger
Veteran
Posts: 339
Joined: Tue Aug 21, 2007 2:25 pm
Location: in the middle of god dammed f***ing nowere!
Contact:

Post by lord lagger » Sat Oct 27, 2007 6:28 pm

thanx.. is that how people made the wraith mod?
and how do i get ahould of a halo full map file?

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Post by Mota-Lev » Sat Oct 27, 2007 6:35 pm

Ummm wraith is a vehicle so you use the vehi tag.


For lifts, bridges and platforms use Mach

For vehicles use vehi

And for trees amd stuff of that nature use the scen tag.

Ai's is actv
Stupid tinypic removing my images

lord lagger
Veteran
Posts: 339
Joined: Tue Aug 21, 2007 2:25 pm
Location: in the middle of god dammed f***ing nowere!
Contact:

Post by lord lagger » Sat Oct 27, 2007 6:40 pm

Mota-Lev wrote:Ummm wraith is a vehicle so you use the vehi tag.


For lifts, bridges and platforms use Mach

For vehicles use vehi

And for trees amd stuff of that nature use the scen tag.

Ai's is actv
i knew all that.. i just thought importing that stuff would crash the game without some sort of conversion..

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Post by Mota-Lev » Sat Oct 27, 2007 6:42 pm

Oh nah. No conversion needed.
Stupid tinypic removing my images

Post Reply

Who is online

Users browsing this forum: No registered users and 27 guests