mod<> sicknessgulch

New mod releases.

Moderator: Halo Moderators

Dudedragon
Operative
Posts: 202
Joined: Mon Aug 17, 2009 1:08 pm
Location: inside a box, inside kirby, inside dreamland

Re: mod<> sicknessgulch

Post by Dudedragon » Tue Sep 08, 2009 1:48 pm

Will you re-upload the mod? Because it crashes whenever the game is started.
" When I die, I want to go peacefully like my Grandfather did, in his sleep, not screaming, like the passengers in his car."

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: mod<> sicknessgulch

Post by Amy » Tue Sep 08, 2009 1:56 pm

Same with me.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: mod<> sicknessgulch

Post by Spartan-006 » Tue Sep 08, 2009 5:37 pm

The scarab looks like a ghost of it's former self (pun intended, all covi vehicles are named after monsters/bugs/ghouls of some kind)
(monorail cat is NOT obsolete)
Image

ToAsT
Peon
Posts: 64
Joined: Sun Mar 01, 2009 5:50 pm

Re: mod<> sicknessgulch

Post by ToAsT » Wed Sep 09, 2009 4:38 am

wow... john no offence but this sinknessgulch really made me sick...
It was practically a bunch of imports lumped everywhere by swordedit and eh... mythos dont fit teh gulch its too big lar... put it on the island

Ps i had diarrhea after reading o.O
Image

IT'S THE TOAST OF DOOM!

Noodle
Delta Force
Posts: 4763
Joined: Wed Aug 29, 2007 7:11 pm

Re: mod<> sicknessgulch

Post by Noodle » Wed Sep 09, 2009 5:05 am

Somehow I completely predicted that this was CE Retardation.

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: mod<> sicknessgulch

Post by G[v]N » Wed Sep 09, 2009 6:48 am

It's all these mods that make people think "Omg a mod with CE in it, omg suck" nowadays. Sigh.
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

deadly vision
Veteran
Posts: 347
Joined: Wed Aug 12, 2009 4:55 am

Re: mod<> sicknessgulch

Post by deadly vision » Wed Sep 09, 2009 11:59 am

SIGH.

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: mod<> sicknessgulch

Post by Amy » Wed Sep 09, 2009 12:19 pm

Ark.....Every1 has to start out. Dont be a jerk. You have made terrible mods before....Dont pass on the hate. WORLD PEACE!
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: mod<> sicknessgulch

Post by Rofldonutburger » Wed Sep 09, 2009 10:20 pm

Amy wrote:Ark.....Every1 has to start out. Dont be a jerk. You have made terrible mods before....Dont pass on the hate. WORLD PEACE!
I admit I've made terrible mods, but I didn't release them.
Dead. derp

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: mod<> sicknessgulch

Post by Sugarlumps » Thu Sep 10, 2009 12:42 am

You only release ownage mods~

My noobiest first mod that I made without releasing it was: All projectiles Rockets, shoots 30 rockets per shot, and this is stupid mod eh?
Image
Click!

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests