Altimit01 wrote:Conversion info would be nice. Intelligible information even more so.
well i can tell you more about it over aim but i am busy converting fissure falls to demo

its taking a while :/ since there is some kinda wered error i havetn ever got before
EDIT: alt since i am busy i will dump down what i do you will understand manny others will not
First i recursivly extract the scnr from the CE map then i go into the UI scenerio multi thing and edit out the var kill dependency like you do in the old method for CE to full
well then acter that i copy all the scnr stuff to the build folder after that i batch a demo map (it includes the rest of the tags that make it demoish in a sort if you understand that) sometimes you gotta edit the xml to be BG and sometimes you do not
also this method is the exact same method for SP to MP conversion on windows exept without all taht other stuf and dumped down adn scnr coversion included
:/ i heard your adding model injection and bitmap injection to eschaton in .7 is this true and is there anyhope of a sp to mp conversion thingy? so i can convert like i am using HMT 3.5? since it would be much simpler than the way i am doing it now