Placing Deadly Traps [TUT]

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002
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Placing Deadly Traps [TUT]

Post by 002 » Wed Aug 13, 2008 5:12 am

I didn't do all of this in "Airborne Camp" and I used the assault rifle. I wanted people to be able to disarm it so they can set their own traps.
It's very easy. Some of the boxes in the meta's flags have to be checked.
  1. Ok, first, delete every effect that the ghost's bolt will do when it hits (all of the effects in it's dependency) (It prevents some lag and removes some decals)
  2. Next, make sure the ghost's gun (or whatever weapon you choose. I prefer a vehicle's weapon so they can't disarm it) is set to perfect accuracy so it's a laser (0 minimum and max spread)
  3. If you want instant kill mess with the jpt! and change damage to 9999 and make sure it skips shields. Also, you can turn off stun.
  4. Fourth, go back to the ghost gun and go to "Main" and go to the flags thing and click "More flags" Make sure "Unaffected by gravity" and "Maintains Z-UP" is on
  5. Fifth, in the dependency, make the very top mod2 an assault rifle so you can see it in swordedit
  6. Sixth, go to projectile and go to 32-bit bitmasks. (Not much of a selection there, just go that stop with the flags thingy and make sure the following apply:

    Image
  7. Last but not least, change the ROF (min and max) to 30 or higher so it looks like a laser (the higher, the more lag)
  8. You may if you want, remove the mod2 so they can't track the source

Monk34
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Post by Monk34 » Wed Aug 13, 2008 5:54 am

Nice tut! How do you turn the sound off?

EDIT: Nvm I got it.
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Sparky
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Post by Sparky » Sat Aug 16, 2008 2:59 am

What does this do? Please show us pictures or describe a scenario.
Either you are groping for answers, or you are asking God and listening to Jesus.

G[v]N
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Post by G[v]N » Sat Aug 16, 2008 5:15 am

@Sparky: Play his Airborne Camp mod.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Noodle
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Post by Noodle » Sat Aug 16, 2008 4:56 pm

Is there a way to make it so when you go through the traps the shot is explosive and sends you flying? That would be awsome. :P

>Shadow<
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Post by >Shadow< » Sat Aug 16, 2008 6:08 pm

Just give the jpt! force. It should be right under the damage amounts.

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Excend
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Post by Excend » Sat Aug 16, 2008 7:55 pm

Sparky wrote:What does this do? Please show us pictures or describe a scenario.
this would be good for a maze O.o
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Post by Slapzy » Sat Aug 16, 2008 8:37 pm

XD (G)hosts wrote:
Sparky wrote:What does this do? Please show us pictures or describe a scenario.
this would be good for a maze O.o

shhhhhh! stop giving hints about my map!
~ Teh Slapz
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TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ :| .·/ ._. \·. |: /.· .-. ·.\ :| .·/ ._.
WHOOHHAGHGHHGEHGR

G[v]N
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Post by G[v]N » Sat Aug 16, 2008 9:24 pm

You know, no one would've thought it was a hint until you said it was. :P
Or are you subconsciously showing off? Eh? Eh?
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

(KHC) Shadow
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Post by (KHC) Shadow » Sun Aug 17, 2008 6:24 pm

where do u download the mod? is their some page with all the new mods and stuff on it cause the one im using http://www.macgamingmods.com/modules.ph ... =&topic=15
never seem to have the new ones :-/
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G[v]N
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Post by G[v]N » Sun Aug 17, 2008 8:16 pm

JEBUS!!
HE MADE A TOPIC CALLED AIRBORNE CAMP!! ARE YOU BLIND? @)(#*@)(#

Sorry, I'm real anti-retard today.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

(KHC) Shadow
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Post by (KHC) Shadow » Mon Aug 18, 2008 1:59 pm

i dont care if he made a new topic
is their some page with all the new mods and stuff on it cause the one im using http://www.macgamingmods.com/modules.ph ... =&topic=15
never seem to have the new ones :-/
whenever people make new mods i can never find them
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Excend
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Post by Excend » Mon Aug 18, 2008 3:39 pm

its because monoman only uploads mods to mgm when they are good, if u want a mod, find its topic
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

(KHC) Shadow
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Post by (KHC) Shadow » Mon Aug 18, 2008 3:40 pm

ahh i see thanks ghost
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002
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Re: Placing Deadly Traps [TUT]

Post by 002 » Fri Aug 22, 2008 1:39 pm

Sorry for making this topic then, I can always remove the tut if that's fine since EVERY topic I make makes everything a big deal.

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