Search found 13 matches

by w4rturt1e
Mon Mar 31, 2008 8:39 pm
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

{XD} Ghosts, this is were the error occurs in the damn tut: A window will open. First, navigate through the Pelican Meta folder to the file titled "pelican.vehi" and click Open. The path to the file should be like so: Pelican Meta folder > vehicles > pelican > pelican.vehi Once you click o...
by w4rturt1e
Mon Mar 31, 2008 8:32 pm
Forum: HaloMD
Topic: So.. You cant host eh?
Replies: 15
Views: 2555

I couldn't host for a while until found out that i needed to portforward...so i found out what i needed to do here: http://www.portforward.com , u need to select the highlighted "routers" then select your router's model number, and then game. its pretty self-explanatory...im not sure if th...
by w4rturt1e
Mon Mar 31, 2008 7:55 pm
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

if your doing the .meta... then you have to open the b30.map in HMT, go to the mod2's and select the pelican mod2 and click export meta, export it to folder Y, the big folder... then click save raw and select the folder Y, the big folder, or save it to the vehicle folder you just made... Wait, r u ...
by w4rturt1e
Sat Mar 29, 2008 10:19 pm
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

i'm talking about importing the .meta file, which I saved the BIG folder(a.k.a. folder Y). What is folder X???...the vehicles folder?
by w4rturt1e
Sat Mar 29, 2008 1:14 pm
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

im not selecting a folder first for importing, im selecting the .vehi file....then i select the folder where saved all the extracted meta folders.
by w4rturt1e
Sat Mar 29, 2008 11:43 am
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

I'm selecting the BIG folder that i created, which has all the little folders inside it!!!!!!!!!!!!! (for my 2nd thing to open recursively) The only thing i didn't do in the steps was copying the first 800 bytes of b30 and bloodgulch.map...But the whole purpose of this is to make the files "ful...
by w4rturt1e
Sat Mar 29, 2008 10:51 am
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

ok let me try to help, try this. go to where you put all the peli tags you exported.(hopfully recursivlly) lets call that folder "folder x" so folder x>vehicles>pelican>pelican.vehi then in the next window select folder x, and then hit ok. ok that make sense/help at all? well, i made the ...
by w4rturt1e
Sat Mar 29, 2008 12:35 am
Forum: HaloMD
Topic: Need Help For Importing Pelican on HHK
Replies: 18
Views: 2944

Need Help For Importing Pelican on HHK

ok...i put the b30.map and bloodgulch.map file to "full". I extracted the recursive meta of just the Pelican from the b30.map, and saved it in a file on my desktop. Then when i try to put the rest of the Pelican in the "full" bloodgulch.map, after i have imported the .vehi file, ...
by w4rturt1e
Thu Mar 27, 2008 12:18 pm
Forum: Mod Request
Topic: Super Smash Bros. mod possibility?
Replies: 18
Views: 3838

Can you make it so that the cyborg/character puts something on (such as a sonic mohawk, shoes, costume) that makes you run faster, and you appear to run faster, not steering something (if you replaced vehicle with this object)? also, could someone put the Wario motorcyle in? (if my other suggestion ...
by w4rturt1e
Wed Mar 26, 2008 6:13 pm
Forum: Mod Request
Topic: Super Smash Bros. mod possibility?
Replies: 18
Views: 3838

I'm not requesting a side-view game, in my opinion it would suck with side-view. im just talking about the melee part, not the map and its dimensions...
by w4rturt1e
Wed Mar 26, 2008 4:24 pm
Forum: Mod Request
Topic: Super Smash Bros. mod possibility?
Replies: 18
Views: 3838

well, couldn't you put an aura around around the biped's hands, or even impact, smoke/electric thing that appears when you melee?
by w4rturt1e
Tue Mar 25, 2008 6:02 pm
Forum: Mod Request
Topic: Super Smash Bros. mod possibility?
Replies: 18
Views: 3838

Could you at least put two separate characters in the mod for both teams?
by w4rturt1e
Sun Mar 23, 2008 10:40 am
Forum: Mod Request
Topic: Super Smash Bros. mod possibility?
Replies: 18
Views: 3838

Super Smash Bros. mod possibility?

Could someone make a Super Smash Bros. Brawl mod with different characters having different weapons to start out with, and the melee characters just having crazy punches (no kicks), or they fire ice, flames or electricity (like ness and lucas). Also third person would be the best for this type of mo...