Search found 497 matches

by Zodiark
Thu Jul 29, 2010 11:07 am
Forum: General Discussion
Topic: Halo: Reach Forge World MGM Edition.
Replies: 46
Views: 5589

Re: Halo: Reach Forge World MGM Edition.

Divine wrote:area for each forum
by Zodiark
Thu Jul 29, 2010 7:23 am
Forum: General Discussion
Topic: Missing Plug-In?
Replies: 0
Views: 2079

Missing Plug-In?

Image

I have no idea what to do. I have tried updating my flash player and installed shockwave player, which did nothing. Does anyone know how to fix this?
by Zodiark
Mon Jul 26, 2010 7:16 pm
Forum: General Discussion
Topic: Your top sites
Replies: 20
Views: 1817

Re: Your top sites

Facebook
Youtube
MGM

Im on these on a regular basis.
by Zodiark
Sat Jul 24, 2010 3:15 pm
Forum: Modding Programs
Topic: Sparky's Eschaton Plugins 4.1 (made for Eschaton 0.8.1.1)
Replies: 196
Views: 44994

Re: Sparky's Eschaton Plugins

With the new plug-ins I may be able to finish my MW2 Tactical Nuke for Aerospace. Awesome!
by Zodiark
Thu Jul 22, 2010 8:56 am
Forum: Mod Releases
Topic: [MOD] Nightmare
Replies: 10
Views: 5005

Re: [MOD] Nightmare

Sounds awesome, Downloading now.
by Zodiark
Tue Jul 20, 2010 8:41 pm
Forum: HaloMD
Topic: Another MGM collab?
Replies: 17
Views: 1352

Re: Another MGM collab?

Or how about we stop with the collabs every month.
by Zodiark
Mon Jul 19, 2010 9:56 am
Forum: HaloMD
Topic: BSP Mod
Replies: 14
Views: 1736

Re: BSP Mod

^ What about Blizzard? ;)

Anyway release it, If you worked on it for awhile you should at least show pics, but still release it, I would love to see it.
by Zodiark
Mon Jul 19, 2010 6:34 am
Forum: HaloMD
Topic: [WIP] Zeus: Pre-alpha 1 release
Replies: 320
Views: 56966

Re: [WIP] Zeus

by Zodiark
Sun Jul 18, 2010 5:41 pm
Forum: HaloMD
Topic: [WIP] Zeus: Pre-alpha 1 release
Replies: 320
Views: 56966

Re: [WIP] Zeus

SiK x Gh0sTs wrote:What ever happened to Brim's bible anyway?
Tut Bible?
by Zodiark
Mon Jul 12, 2010 1:54 pm
Forum: HaloMD
Topic: [WIP] Zeus: Pre-alpha 1 release
Replies: 320
Views: 56966

Re: [WIP] Zeus

I agree with Devious, if this succeeds this will be great, but if it fails you work to improve it or it just ends.

@Sparky: Sounds great, and if you want I could beta test it.
by Zodiark
Mon Jul 12, 2010 8:22 am
Forum: HaloMD
Topic: Making the Camera 'Free'
Replies: 18
Views: 2465

Re: Making the Camera 'Free'

Go to biped>cyborg>Bitmasks>more flags> and select flying, try that.
by Zodiark
Sun Jul 11, 2010 6:20 am
Forum: HaloMD
Topic: Making the Camera 'Free'
Replies: 18
Views: 2465

Re: Making the Camera 'Free'

I have played a mod where you played as 343 Guilty Spark and you could fly around the map freely.
by Zodiark
Fri Jul 09, 2010 5:39 pm
Forum: HaloMD
Topic: RaNdOm IdEa
Replies: 20
Views: 2932

Re: RaNdOm IdEa

Then the health pack would need to heal the flood.
by Zodiark
Sat Jul 03, 2010 6:56 am
Forum: General Discussion
Topic: This is now a speedtest thread.
Replies: 55
Views: 7674

Re: OnLive goes Online

100kb/s My internet sucks.
by Zodiark
Tue Jun 29, 2010 1:19 pm
Forum: HaloMD
Topic: Bots Modding
Replies: 55
Views: 6345

Re: Bots Modding

Right now there is no way to spawn them outside vehicles without CE. There is a way to make the vehicle constantly respawn and more AI's come. It was done in the L4D mod. So extract the Zombie Spawn (ITMC) and import it into your map. Place the zombie spawn somewhere. What it does is spawn an invisa...