FortBuilder V1
Moderator: Halo Moderators
FortBuilder V1
Mod includes:
Infinite ammo for assault rifle.
There is only one known way to die and that is switching teams.
Flying
AR - Logs
PR - Flags
Pistol - Blinking arrows
Plasma Fuel Rod Gun - Blue Lights
Rocket Launcher - Red Lights
No, I didn't add any weapons that shoot cyborgs because
1. Too much then halo crashes
2. They LAG up the game
3. Halo Multiplayer was meant to hold only 16 bipeds otherwise it would lag
4. They are annoying.
NOTE: You will require a Halo Demo and 220MB of free space to at least play.
And to get rid of all the logs at once, go to game options and click REMOVE. There is an empty spot for restart game, you think I just made it appeared to be deleted but I didn't, I erased it, it's gone. Click it, nothing happens so don't bother.
http://files.filefront.com/v1fortbuilde ... einfo.html
Infinite ammo for assault rifle.
There is only one known way to die and that is switching teams.
Flying
AR - Logs
PR - Flags
Pistol - Blinking arrows
Plasma Fuel Rod Gun - Blue Lights
Rocket Launcher - Red Lights
No, I didn't add any weapons that shoot cyborgs because
1. Too much then halo crashes
2. They LAG up the game
3. Halo Multiplayer was meant to hold only 16 bipeds otherwise it would lag
4. They are annoying.
NOTE: You will require a Halo Demo and 220MB of free space to at least play.
And to get rid of all the logs at once, go to game options and click REMOVE. There is an empty spot for restart game, you think I just made it appeared to be deleted but I didn't, I erased it, it's gone. Click it, nothing happens so don't bother.
http://files.filefront.com/v1fortbuilde ... einfo.html
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