[Mod] Sector 508 and Cytectic

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Sugarlumps
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[Mod] Sector 508 and Cytectic

Post by Sugarlumps » Tue Aug 11, 2009 3:47 am

Hello anonymous person who visited this page.
I, have created 2 mods, called, Sector 508 and Cytectic.

Download links:
Cytectic: http://www.2shared.com/file/7118611/b75 ... ctic-.html
Sector 508: http://www.2shared.com/file/7118612/2e5 ... _508-.html



Sector 508 is basically a mod where there are weapon and vehical changes with a maze in the air. Css: Semi (people will lag when they jump, when they use the weapons, they can't see changes)

Cytectic is just Sparky's space template, with platforms (and i spent a LONG time moving the teleportals all to where you do NOT spawn and die). This mod is like an island in space, u fall u die. Weapons are only assault rifles and flares (pistols). The flare does NO damage, NO stun,NO force. This is like close-combat practise, sorta. And theres also the new nades. Instant-Nades (plasmies) and Boom-Boom Nades (frags). Pretty exciting, i reckon. If you crouch you will walk at a unatural speed, its for the big area at the red base (below) but the blue base (above) is kinda small so... i didn't make a area to run there. Press Q to blow up. Teleportals lead you to the maze~! Heres a little notice: I got the idea for this mod when i was just testing out the blank space template and started putting stumps under the red spawn points then i moved the blue spawn points and made it into a huge facility made of stumps haa. Css: Completely none.

AND IF YOU USE SWORDEDIT IM GOING TO CHANGE THE MAZE COMPLETELY SO DON't EVEN TRY


Ah well, no pictures on Windows but i might get them on here when using mac.

Well, thanks to:
  • Sparky, for his Space template.
    Ark, for this mod base thing idea and many many more inspirations
    Sword for sword edit
    The guys who made Eschaton 0.8
    And me~! (lol)
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Fonzeh
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Re: [Mod] Sector 508 and Cytectic

Post by Fonzeh » Tue Aug 11, 2009 5:13 am

Oh Hay guys i made a mod

http://www.2shared.com/file/7118612/2e5 ... _508-.html


it uses this one, but i swordedited it to make it cooler.

Heres what i did.

I moved stuff in swordedit.

enjoy!
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm
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Tracker
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Re: [Mod] Sector 508 and Cytectic

Post by Tracker » Tue Aug 11, 2009 5:55 am

Lol Fonzie didn't he say not to do that....
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G[v]N
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Re: [Mod] Sector 508 and Cytectic

Post by G[v]N » Tue Aug 11, 2009 6:07 am

Fonzie wrote:Oh Hay guys i made a mod

http://www.2shared.com/file/7118612/2e5 ... _508-.html


it uses this one, but i swordedited it to make it cooler.

Heres what i did.

I moved stuff in swordedit.

enjoy!
OMG U R 1337 DLIN NAO
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Sugarlumps
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Re: [Mod] Sector 508 and Cytectic

Post by Sugarlumps » Tue Aug 11, 2009 6:49 am

DID I NOT JUST SAY NOT TO TOUCH THINGS IN SWORDEDIT? And u said you made a mod, but it uses this one, so shouldn't it be: I have modified a mod and i moved somethings.
Still, i MIGHT like it, im downloading it now
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Altimit01
Eschaton Dev
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Re: [Mod] Sector 508 and Cytectic

Post by Altimit01 » Tue Aug 11, 2009 10:49 am

You can't tell people not to do things with your files unless you can actually defend against that.
BTW, for windows just press the printscreen button and paste the image into paint (crop as necessary). Printscreen saves a screenshot to the clipboard so you can paste it where ever you want.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire

Sugarlumps
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Re: [Mod] Sector 508 and Cytectic

Post by Sugarlumps » Wed Aug 12, 2009 2:21 am

Ookay soz then. I might release a complete version for this cause i just had this idea and am changing it so te link will be changed, but otherwise, u can use my mod for w/e reasons u desire
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Fonzeh
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Re: [Mod] Sector 508 and Cytectic

Post by Fonzeh » Thu Aug 13, 2009 3:45 am

I actualy didnt do anything, I just reposted your link, saying i changed shit.
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm
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Sugarlumps
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Re: [Mod] Sector 508 and Cytectic

Post by Sugarlumps » Thu Aug 13, 2009 4:46 am

Oh -.- In that case, nvm. New version will be out as soon as i can find the scenery im looking for.
And the link is diff but nvm. .````:)
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Spartan-006
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Re: [Mod] Sector 508 and Cytectic

Post by Spartan-006 » Thu Aug 13, 2009 5:40 am

Sugarlumps wrote:Ookay soz then. I might release a complete version for this cause i just had this idea and am changing it so te link will be changed, but otherwise, u can use my mod for w/e reasons u desire
If you don't want anyone to mod over it, use the Halo Map Protector. It can be found on HDM. :roll:
(monorail cat is NOT obsolete)
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Sugarlumps
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Re: [Mod] Sector 508 and Cytectic

Post by Sugarlumps » Thu Aug 13, 2009 5:41 am

Yes well i did that for that mod but will it prevent moving stuff around in swordedit? I dun think so
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Rofldonutburger
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Re: [Mod] Sector 508 and Cytectic

Post by Rofldonutburger » Thu Aug 13, 2009 5:47 am

Nope, it won't... But hey, nobody knows what they're moving :O
Dead. derp

Sugarlumps
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Re: [Mod] Sector 508 and Cytectic

Post by Sugarlumps » Thu Aug 13, 2009 5:49 am

Heh thats a nice thing to think about. I think the most they can do is move te stuff out of the map.

By chance does anyone know how to spawn a scenery with a grenade?
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Rofldonutburger
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Re: [Mod] Sector 508 and Cytectic

Post by Rofldonutburger » Thu Aug 13, 2009 6:20 am

That would require Chainspawning.
Dead. derp

G[v]N
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Re: [Mod] Sector 508 and Cytectic

Post by G[v]N » Thu Aug 13, 2009 6:30 am

Which would evoke lag.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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