New Map - The Prison
New Map - The Prison
The Prison
looks pretty nice, i havent given it a run thru yet, but it looks promising for some mission scriptors.
looks pretty nice, i havent given it a run thru yet, but it looks promising for some mission scriptors.

"You can't spell slaughter without laughter."
I get pretty poor framerates on that map indoors, i think it is do to the video camera animations..... The outdoor runs fine, except the map maker made the tree detail on high, so even if you run low LOD they will still be high detail. *shrug*
The destructable walls are a nice touch tho, 2 nades and kaboom.
The destructable walls are a nice touch tho, 2 nades and kaboom.

"You can't spell slaughter without laughter."
Mac conversion by Tim Leary. Should be safe mono, it looks good now.
10.6 mb.
http://www.sanfransicko.com/ghostrecon/ ... on_Mac.sit
Throw previous versions away...
10.6 mb.
http://www.sanfransicko.com/ghostrecon/ ... on_Mac.sit
Throw previous versions away...
hehetim_leary wrote:Map find by Vir2L and Mac conversion by Tim Leary. Should be safe mono, it looks good now.
10.6 mb.
http://www.sanfransicko.com/ghostrecon/ ... on_Mac.sit
Throw previous versions away...

"You can't spell slaughter without laughter."
It looks cool. Not sure if this would work since I suck with Photoshop, but couldn't the high tree textures be copied and there quality lower so they would work on lower settings.
Tim, did you add anything to the map or is it the download a direct conversion? Just wondering for credit when I stick it on the site.
Tim, did you add anything to the map or is it the download a direct conversion? Just wondering for credit when I stick it on the site.
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Masturbation is like procrastination, they're both great until you realize your screwing yourself.
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Masturbation is like procrastination, they're both great until you realize your screwing yourself.
MGM Discord | MGM Chat
Since the FPS outside is actually nice I wouldn't worry about the trees. The CCTV anims (tiny, go figure) on the inside is what kills the FPSMonoman wrote:It looks cool. Not sure if this would work since I suck with Photoshop, but couldn't the high tree textures be copied and there quality lower so they would work on lower settings.
Tim, did you add anything to the map or is it the download a direct conversion? Just wondering for credit when I stick it on the site.
I threw out two massive 2.2 mb uneeded files and since one of the textures was screwed on the night map I just referencecd the one for the same thing (ground cover texture) that *did* work in the daylight map version, and you can't even tell. I also referenced the day command map for the night map since the night command map was almost pure black.
I did not add anything but I had to spend some time on it for sure.
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