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Sound insertion
Posted: Mon Mar 16, 2009 5:29 pm
by Absurdistof
How would I insert a looping sound into halo demo
Re: Sound insertion
Posted: Mon Mar 16, 2009 5:36 pm
by crazyshroom
i think you will need to edit sounds.map
ask kiyoshi most of his mods have different sounds
Re: Sound insertion
Posted: Mon Mar 16, 2009 5:38 pm
by Noodle
I believe that with Eschaton 0.71 you need only open the core bloodgulch.map.
Re: Sound insertion
Posted: Mon Mar 16, 2009 6:06 pm
by Rofldonutburger
Try looking at the snd! tags. There is an inject and extract option.
Re: Sound insertion
Posted: Mon Mar 16, 2009 6:55 pm
by Modzy
I believe he is asking for sound injection.
Alt did not implement sound injecting, because there was a length offset he couldn't find at the time.
I informed him of said offset and he should add sound injecting to the next revision of Eschaton.
Although there is my Sound Injector Alpha. I think I'll go back and work on that thing a bit.
Re: Sound insertion
Posted: Mon Mar 16, 2009 7:02 pm
by Devious
Modzy will you ever combine all you apps into one?
Or will you just let Alt put them into eschaton?
Either way its good.
Re: Sound insertion
Posted: Mon Mar 16, 2009 7:14 pm
by Modzy
At this point, I think it's easier to have them go to Eschaton.
Re: Sound insertion
Posted: Mon Mar 16, 2009 7:45 pm
by Rofldonutburger
Eschaton will become more epic than now!