Everything about Halo and its mods.
Moderator: Halo Moderators
-
x1MCMAXx
- Veteran
- Posts: 411
- Joined: Sat May 27, 2006 12:44 pm
- Location: Keeping an eye over the forums... making sure that they let the dynasty live on.
Post
by x1MCMAXx » Mon Nov 26, 2007 7:37 pm
I don't think thats it. It just seems that something is wrong with the map I converted.
-
Altimit01
- Eschaton Dev

- Posts: 2108
- Joined: Sun Apr 15, 2007 7:43 pm
Post
by Altimit01 » Mon Nov 26, 2007 7:43 pm
Which map?
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton:
Mediafire
-
x1MCMAXx
- Veteran
- Posts: 411
- Joined: Sat May 27, 2006 12:44 pm
- Location: Keeping an eye over the forums... making sure that they let the dynasty live on.
Post
by x1MCMAXx » Tue Nov 27, 2007 5:19 am
H2 Lockout Final.
-
Altimit01
- Eschaton Dev

- Posts: 2108
- Joined: Sun Apr 15, 2007 7:43 pm
Post
by Altimit01 » Tue Nov 27, 2007 6:29 am
Hmmm...that was weird. I looked into it and ran into the same problems. That stray vert is interesting. It's not in the mod2 at all when I checked before or after the conversion. It might have to do with the rigging of the new bipd or it's attachment points though. That is really weird what's going on in H2 lockout, and I really couldn't tell you why.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton:
Mediafire
-
Moxus
- Delta Force
- Posts: 4704
- Joined: Sun Jun 24, 2007 9:01 am
- Location: {_-({[]})-_}
-
Contact:
Post
by Moxus » Tue Nov 27, 2007 12:07 pm
Perhaps the Ghost of Lockout does not wish to be converted XD.
-=Moxus=-
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
-
Contact:
Post
by TaxiService » Tue Nov 27, 2007 12:20 pm
LOL @ moxus
and, same problem when i shoot with some weapons :-\
- TaxiService! Shitposting since 2007!

-
>Shadow<
- Halo Moderator

- Posts: 2734
- Joined: Sun Apr 02, 2006 9:15 pm
Post
by >Shadow< » Tue Nov 27, 2007 4:38 pm
Moxus wrote:Perhaps the Ghost of Lockout does not wish to be converted XD.
-=Moxus=-
The "ghosts" are just glitches over XBL, usually the result of lag.
-
Moxus
- Delta Force
- Posts: 4704
- Joined: Sun Jun 24, 2007 9:01 am
- Location: {_-({[]})-_}
-
Contact:
Post
by Moxus » Wed Nov 28, 2007 3:25 am
I didn't even expect it to be in the CE version. I am aware what it actually is though. The comment was supposed to be a joke....
-=Moxus=-
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
-
Contact:
Post
by TaxiService » Wed Nov 28, 2007 9:29 am
wha wha, wait.
the ghost is in CE too?!
- TaxiService! Shitposting since 2007!

-
Moxus
- Delta Force
- Posts: 4704
- Joined: Sun Jun 24, 2007 9:01 am
- Location: {_-({[]})-_}
-
Contact:
Post
by Moxus » Wed Nov 28, 2007 12:07 pm
Moxus wrote:I didn't even expect it to be in the CE version.

. It's a Halo 2 only glitch, unless the people who made the map in CE programmed an AI.
-=Moxus=-
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
-
Contact:
Post
by TaxiService » Wed Nov 28, 2007 12:20 pm
yea, that it was i thought initially.
then i misunderstood yer phrase

(like everytime)
EDIT: is there any way to convert
this?
harbinger doesnt convert UIs <_< waaa
...wait, maybe i figured out why...
- TaxiService! Shitposting since 2007!

Who is online
Users browsing this forum: No registered users and 7 guests