Forge=Sparkedit?!?!

Everything about Halo and its mods.

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TaxiService
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Post by TaxiService » Sun Dec 30, 2007 8:13 am

*\Cortana//* wrote:No. But that wouldn't be good. What maps are good for pelicans? And the custom powerup is double running speed.
OMGWTF!?!?!?! double running speed exists?!?!?! O_O
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Ayumi
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Post by Ayumi » Sun Dec 30, 2007 9:00 am

Thankies again! :P

*bashes taxi with a mongoose tire* You found double-speed for one of your AI mods, why would Bungie remove it between Halo 1 and 3? ^^


This is unfortunate... My Elephant won't come back down... It's just floating around the top of the accessible BSP with a couple dozen explosions every half second... It's amusing to watch XP
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TaxiService
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Post by TaxiService » Sun Dec 30, 2007 9:25 am

ARGH

*bashes neko with an old ibook* STOP THAT!

and, i may think that because in halo 1 DoubleSpeed was never used, neither in halo 2 (AFIK...) <_<
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Ayumi
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Post by Ayumi » Sun Dec 30, 2007 9:49 am

*throws a firebomb grenade at taxi, hoping he isn't infected by Flood*

I didn't notice a speed increase when I ran through the double speed... Maybe, unlike other powerups, it only takes effect when you're not in forge?

More questions...
-1- Why does Guilty Spark take damage in Forge?
-2- What's with that stupid glitch that teleported my Hornet and Plasma Battery to the edge of the map where I can't grab (as Guilty Spark), let alone use (as a Spartan)?
-3- Why can't Pelicans be used in multiplayer? They're perfect for transport! D:
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Moxus
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Post by Moxus » Mon Dec 31, 2007 4:28 am

*Boards Scarab* Who's got superior smashing power now eh?

1. So that he can participate in game-play (i.e be killed).
2. Haven't the slightest idea.
3. They should be in multi-player, in my opinion. It'd work fine on Sandtrap.

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Master Thief
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Post by Master Thief » Tue Jan 01, 2008 4:58 am

They would work good if anyone could remove the invisible walls
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Ayumi
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Post by Ayumi » Tue Jan 01, 2008 7:31 am

What would work well if who removed what invisible walls?
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Master Thief
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Post by Master Thief » Tue Jan 01, 2008 8:41 am

Pelicans on Sandtrap would work well if someone who can remove the invisible walls so you can fly around.
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?Fe?thers?
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Post by ?Fe?thers? » Tue Jan 01, 2008 9:14 am

TaxiService wrote:
*\Cortana//* wrote:No. But that wouldn't be good. What maps are good for pelicans? And the custom powerup is double running speed.
OMGWTF!?!?!?! double running speed exists?!?!?! O_O
taxi you do realize that you can change the speed and gravity of your player is halo 3 custom games?

it is kicks double ass!
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Post by Ayumi » Tue Jan 01, 2008 9:29 am

How do you modify the custom powerup?
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?Fe?thers?
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Post by ?Fe?thers? » Tue Jan 01, 2008 9:32 am

what do you mean custom power up?
but if you want to make ppl go high and fast when making a cuztom game look for things under player options.
i am not sure i dont have an x box but my friends does and he show ed me how
butjust mess around in the player options area.
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Post by Master Thief » Tue Jan 01, 2008 9:42 am

I got an Xbox 360. And Halo 3. You can make custom gametypes by pressing "X" in the Custom Games lobby. Modify whatever you want, then save the gametype by pressing "X" again (I think...). There you go.
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?Fe?thers?
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Post by ?Fe?thers? » Tue Jan 01, 2008 10:13 am

yah but there are certain areas that change certain thigs like u can make it so only the leader is fast and stuff it gets rly confusing.
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Post by Ayumi » Tue Jan 01, 2008 1:25 pm

Thanks a bunch!
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?Fe?thers?
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Post by ?Fe?thers? » Tue Jan 01, 2008 2:09 pm

no problem :D
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