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Recon demo mods?
Posted: Fri Sep 04, 2009 7:03 pm
by Zanghfei
For HRMT modder.
Can you make us for Small Beta Tester ?
Please?
Or is a Slow Progress?
Re: Recon demo mods?
Posted: Fri Sep 04, 2009 7:46 pm
by Kiyoshi
There will be a beta for Demo soon.
Re: Recon demo mods?
Posted: Fri Sep 04, 2009 7:59 pm
by Fuel
Oh god no >_>
Re: Recon demo mods?
Posted: Fri Sep 04, 2009 11:38 pm
by Smythe
I don't think that's a good idea... last time you released a beta everything went to absolute shit.
Please either don't upload it or get super protection from modzy or something.
Re: Recon demo mods?
Posted: Sat Sep 05, 2009 6:41 am
by Zanghfei
olly12345 wrote:I don't think that's a good idea... last time you released a beta everything went to absolute shit.
Please either don't upload it or get super protection from modzy or something.
Or Like. The NEW CMT PROTECTION 0_O
Re: Recon demo mods?
Posted: Sat Sep 05, 2009 6:43 am
by Kiyoshi
true..
Re: Recon demo mods?
Posted: Sat Sep 05, 2009 8:49 am
by Modzy
zanghfei wrote:Or Like. The NEW CMT PROTECTION 0_O
That protection has been around for ages. It's a simple task of removing tag classes.
zteam just implemented, although they didn't get it quite right.
Re: Recon demo mods?
Posted: Sat Sep 05, 2009 4:37 pm
by Noodle
@Uber protection: What about in crossing where you couldn't D-Swap the banshee in SCNR or in the weap tag?
Re: Recon demo mods?
Posted: Mon Sep 07, 2009 5:08 am
by Smythe
You couldn't? I never knew...
Re: Recon demo mods?
Posted: Mon Sep 07, 2009 7:48 am
by Noodle
Yeah, it just swapped it back to the covi gun turret once you changed windows or quit eschaton.
Re: Recon demo mods?
Posted: Mon Sep 07, 2009 7:58 am
by Kiyoshi
Moxus knows things....many things...Annnyway, kinda off topic so
._. Modzy, I need to speak with you about a protection method....that can stop both the exportation of tags AND bitmaps.
Re: Recon demo mods?
Posted: Mon Sep 07, 2009 10:06 pm
by Rofldonutburger
Don't release a demo until there's a new method of protection.