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(WIP) All hex mod (need ideas)

Posted: Tue Jul 04, 2006 8:42 am
by Karahna
Well im makeing a all hex to show new people wut is capable in halo mac modding without a pc.
So far in my mod i have a human turret walk on walls and a sniper that has a 4 zooms. can any1 else give me ideas?

Posted: Sat Jul 08, 2006 10:32 pm
by Syperium
IM me. I could help you out/give you ideas for this mod you are making.


-Syp.

Posted: Mon Sep 04, 2006 1:05 am
by fuji man
Make it work on the demo so get it to work on bloodgulch-im not amazing at modding but it woud be nice to have for the mac demo. also dont put tanks or banshees in cos that would mean crakers for ur wallwalking machine and it would attract noobs

Posted: Sat Dec 23, 2006 1:13 am
by Proto
how did u make the sniper have four zooms using hex edit?

Posted: Thu Dec 28, 2006 1:22 pm
by 002
I, too have Halo Full for Mac.

Here is a list of some ideas:

Teleporters leading to the top of a cliff

Vehicals of the top of the cliff.

Gravity Rifle.

Skins.

A pistol that shoots tank shells.

Change the map completely such as Sidewinder, Death Island, Bloodgulch, Rat Race, do I have to name them all?, Hellgulch, Sandwinder, Bitmaps.

Posted: Fri Dec 29, 2006 3:23 pm
by >Shadow<
Well...all those things aren't very special and doable in the demo.
I suggest mass respawning Team AI. Certainly is doable. I only know how to make AI spawn in vehicles. :(