sv_mapcycle_begin

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TaxiService
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sv_mapcycle_begin

Post by TaxiService » Wed Sep 12, 2007 6:47 am

grgrgrgr i cant make a mapcycle start!


while i am in a mine server i write, for example:

Code: Select all

sv_mapcycle_begin icefields CTF1
but when i press enter, console says:

Code: Select all

command "sv_mapcycle_begin" cannot be esecuted now
or something similiar <_< i cant remember if says "command" or not...

what's wrong with the command? or, there is something wrong with my console? <_<

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Moxus
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Post by Moxus » Wed Sep 12, 2007 7:06 am

Does this have to do with Dedicated Servers? If it does, and you know how, can you tell me how to create one?

--Moxus--
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TaxiService
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Post by TaxiService » Wed Sep 12, 2007 7:33 am

Moxus wrote:Does this have to do with Dedicated Servers? If it does, and you know how, can you tell me how to create one?

--Moxus--
yes, it is how is called probably...

you should make it start from halo's console

• in starting halo windows (hold cmd while opening) check "allow console" checkbox, and then open halo
• start your server, when in-game press "<" (the one near Z in apple's keyboard) to type in console one or more of these commands:

Code: Select all

cls 
Clear the console text. 

help [command] 
Tell you about the command. 

quit 
Quit Halo for the PC dedicated server. 

sv_ban [player name or index] 
Ban the player with the given name or index. However, this doesn't kick them out of the game however. 

sv_ban_penalty [time1] [time2] [time3] [time4] 
Specifies the levels of punishment for repeat offenders. The first offense will be punished for [time1], the second offense for [time2], the third offense for [time3], the fourth offense [time4] and the fifth offense for an indefinite period of time (the administrator has to unban the user). The format of time is n s, n m, n h, n d or 0. n is a digit in the 1-9 range and 0 is infinite. 

sv_banlist 
Show the list of the banned players. 

sv_banlist_file 
Specifies the file to store and load the ban list to and from. Note: this file's name is restricted to banlist ## .txt where ## is a two digit number. This allows multiple instances to use different ban lists while still restricting the name of the ban list (for security purposes). 

sv_end_game 
End the currently running game. This will proceed to the next game in the map cycling game entries list. 

sv_kick [player index or name] 
Kick the player with the given name or index out of the game. 

sv_map [map name] [game variant] 
Start a game with the indicated map and game variant. When the game is over, this game will restart itself. This command supersedes any map cycle the server has. 

sv_mapcycle 
Show game list. 

sv_mapcycle_add [map name] [game variant] 
Append this game entry (map name and game type) to the end of the game list. 

sv_mapcycle_begin 
Start the map cycling with the specified game entries. 

sv_mapcycle_del [index] 
Delete the game entry from the map cycling game list (use sv_mapcycle to get game IDs). 

sv_mapcycle_timeout n 
Time in seconds to restart the next game in the game list after game is finished (this determines how long clients are sitting at the post carnage report screen). 

sv_map_next 
End the current game and skip to the next game in the map cycling game entries list. 

sv_map_restart 
Restart the game. 

sv_maxplayers n (Default value is 16) 
Set the maximum number players. This should be done in the init.txt file, before map cycling begins. 

sv_name [string] (Default value is "Halo") 
Set the server name (64 characters max). This should be done in the init.txt file, before map cycling begins. With the 1.03 update, the set of characters allowed for server names is no longer limited to alphanumeric characters. 

sv_password [string] 
Set password for server. This should be done in the init.txt file, before map cycling begins. 

sv_players 
List the players and their indices for reference in banning and kicking players from the dedicated server. With v1.03, sv_players also shows the number of TKP per players and their cool down period (as appropriate). 

sv_public [1, 0] (Default value is 1) 
Determine if the server will be listed in the GameSpy Master Server list (1) or not (0). This should be done in the init.txt file, before map cycling begins. Note: setting this to false is equivalent to hosting a LAN game. 

sv_rcon_password [string] 
Set the RCon password. To remove the password, thus disabling RCon, specify an empty string "" as the password. 

sv_status [1, 0] 
Displays the current status of the dedicated server in the console. 

sv_tk_ban n 
Specifies the number of "team kill points" required for a player to be kicked and banned from a server. See section H for additional information about Controlling Team Killing and Banning undesirable players. 

sv_tk_grace [time] 
Set the grace period during which a player can only be credited with one TKP. For example, if set to 3s, a player can only be credited for one team kill every 3 seconds, preventing an accidental grenade explosion from crediting multiple TKP to a player. 

sv_tk_cooldown [time] 
Set the cool down period after which a player will be forgiven one TKP if they have not committed another team kill. 

sv_unban [player name] 
Allow the player with the given name to join the server again. 
• after you wrote ur command, press enter to 'send' it, and wait some milliseconds to console's answer... <_<


i ask someone who truly knows: am i right? this tut is based on my intuit <_<
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Moxus
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Post by Moxus » Wed Sep 12, 2007 10:38 am

Thank you very much. Do I just put all that code in on one go, or over several points?

--Moxus--
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Post by TaxiService » Wed Sep 12, 2007 10:56 am

Moxus wrote:Thank you very much. Do I just put all that code in on one go, or over several points?

--Moxus--
what do you mean? o_O
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Moxus
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Post by Moxus » Wed Sep 12, 2007 11:38 am

When I start the console, will I put all of the code that you gave me into it at once, or do I break it up and put it in at different times?

--Moxus--
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by Mac Hacker » Wed Sep 12, 2007 2:32 pm

i just relized we can make a HaloDed Tool <_< with the help of an app i found that alows console thingy majigers
TsGh

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Moxus
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Post by Moxus » Thu Sep 13, 2007 1:58 am

That would be good!

--Moxus--
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

TaxiService
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Post by TaxiService » Thu Sep 13, 2007 4:10 am

Moxus wrote:When I start the console, will I put all of the code that you gave me into it at once, or do I break it up and put it in at different times?

--Moxus--
ohoho nono now i understoot

you got to insert the code you need when u need... exapmle...

if you want to ban player TaxiService because he's complaining to unknown gods, you got to insert:

Code: Select all

sv_ban TaxiService
and that's all.

if i am right, to start a mapcycle (dedicated server or whatever) u got to insert

Code: Select all

sv_mapcycle_add icefields CTF
...this is with icefields and ctf, but u can... oh wait a minute...

i wrote "sv_mapcycle_begin icefields CTF" and not sv_mapcycle_add!!!

Aaughahghaghhghghgghhghg >___< i cant belive it omg omg omfg
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Moxus
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Post by Moxus » Mon Sep 17, 2007 3:37 pm

Good to see that you solved your problem. By the way, how would I start the console for Mac Halo?

--Moxus--
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Altimit01
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Post by Altimit01 » Mon Sep 17, 2007 3:53 pm

If you haven't enabled the option, hold down the apple key while openning halo and it should have a pop window with some options. There's a check box for allow console (btw this is way better than the PC method). Then when you're running halo type ` and the console menu will show up. Back when I used to mod, I'd always quit when testing using console since it's so much faster.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
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Moxus
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Post by Moxus » Tue Sep 18, 2007 2:15 am

Thanks a bunch :D!

--Moxus--
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by 002 » Sun Sep 23, 2007 6:46 am

TaxiService wrote:
Moxus wrote:When I start the console, will I put all of the code that you gave me into it at once, or do I break it up and put it in at different times?

--Moxus--
ohoho nono now i understoot

you got to insert the code you need when u need... exapmle...

if you want to ban player TaxiService because he's complaining to unknown gods, you got to insert:

Code: Select all

sv_ban TaxiService
and that's all.

if i am right, to start a mapcycle (dedicated server or whatever) u got to insert

Code: Select all

sv_mapcycle_add icefields CTF
...this is with icefields and ctf, but u can... oh wait a minute...

i wrote "sv_mapcycle_begin icefields CTF" and not sv_mapcycle_add!!!

Aaughahghaghhghghgghhghg >___< i cant belive it omg omg omfg
it doesn't seem to work

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