c_field_generator importation
Moderator: Halo Moderators
c_field_generator importation
A c_field_generator is that pink shield that spawns in maps like Gephyrophobia and the Campaign maps and reflects bullets. It disappears after explosions
I need the c_field_generator from b30.map imported.
Please don't spawn the c_field_generator, I will do that myself.
I will make a mod with this object. Credit will be given to whom will successfully import.
I need the c_field_generator from b30.map imported.
Please don't spawn the c_field_generator, I will do that myself.
I will make a mod with this object. Credit will be given to whom will successfully import.
002, what kind of screwed up monitor are you using? c_field_generator is more blue than pink XD
If scen importing works the same way as weap importing, the following tut should work...
1) Load b30.map in HMT
2) scen > scenery\c_field_generator\c_field_generator
3) Save Meta to Desktop
4) Load the map you're modding in HMT
5) scen > (anything you don't want)
6) Inject Meta . . . . . . . . ~/Desktop/scenery/c_field_generator/c_field_generator.scen.meta
The saving and injecting of meta should not be complicated...
If scen importing works the same way as weap importing, the following tut should work...
1) Load b30.map in HMT
2) scen > scenery\c_field_generator\c_field_generator
3) Save Meta to Desktop
4) Load the map you're modding in HMT
5) scen > (anything you don't want)
6) Inject Meta . . . . . . . . ~/Desktop/scenery/c_field_generator/c_field_generator.scen.meta
The saving and injecting of meta should not be complicated...
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TaxiService
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shield's scex looks pink, the generator soso is blue and metal.
there is a problem with generators.... their scex will not be visible until you rebulid the map.
i will make it have a modified jackal_shield scex, so it will work without be rebulit.
here it is; good modding!
PS: maybe i left the plasma pistol not-charged bolt spawns a field_generator (T_T) i'm sure you will fix that
there is a problem with generators.... their scex will not be visible until you rebulid the map.
i will make it have a modified jackal_shield scex, so it will work without be rebulit.
here it is; good modding!
PS: maybe i left the plasma pistol not-charged bolt spawns a field_generator (T_T) i'm sure you will fix that
- TaxiService! Shitposting since 2007!
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TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
- Contact:
well what color is it?
Doesn't work that way, it's not importing, it's swapping1) Load b30.map in HMT
2) scen > scenery\c_field_generator\c_field_generator
3) Save Meta to Desktop
4) Load the map you're modding in HMT
5) scen > (anything you don't want)
6) Inject Meta . . . . . . . . ~/Desktop/scenery/c_field_generator/c_field_generator.scen.meta
The color depends on the monitor settings. For me, it's a pale, transparent blue in Halo.
Not importing? At first I'm almost annoyed by your idiocy, but then I can't help laughing (silently) at you. Blood Gulch does not, by default, have the scenery tag 'scenery\c_field_generator\c_field_generator'. Combine that with your initial statement "I need the c_field_generator from b30.map imported." and it takes a serious lack of humor regarding morons not to at least smile a little XD
Hmm... I apologize for my mistake, I've never attempted to import scenery... I really have no idea how to do it... Good luck finding someone who does ^^;
Not importing? At first I'm almost annoyed by your idiocy, but then I can't help laughing (silently) at you. Blood Gulch does not, by default, have the scenery tag 'scenery\c_field_generator\c_field_generator'. Combine that with your initial statement "I need the c_field_generator from b30.map imported." and it takes a serious lack of humor regarding morons not to at least smile a little XD
Hmm... I apologize for my mistake, I've never attempted to import scenery... I really have no idea how to do it... Good luck finding someone who does ^^;
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