i would like to see a mod that makes halo more realistic

Request new mods.

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Moxus
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Post by Moxus » Wed Dec 12, 2007 3:11 am

Wait a second! Here you are, debating that Halo needs to be more realistic, and then in another topic you want someone to make a weapon which is obviously not realistic. You're contradicting yourself.

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Post by TaxiService » Wed Dec 12, 2007 6:03 am

=_= shutup moxus.

dont you think someone can be able to desire more than a mod? RGRGGGRSGR

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......... sorry moxus... i am just too much pissed off. i... Grrra....
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Post by leftover_crack » Wed Dec 12, 2007 3:10 pm

Moxus wrote:Wait a second! Here you are, debating that Halo needs to be more realistic, and then in another topic you want someone to make a weapon which is obviously not realistic. You're contradicting yourself.

-=Moxus=-
how u play it is realistic

im saying that i want weapons that are fun/unrealistic but strategies to be realistic
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
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Post by ?Fe?thers? » Wed Dec 12, 2007 3:14 pm

for more cover what you could do would maybe get someof those annoying pillars fomr hang em high or the walls that ppl use to get on top of the base in battle creek
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Post by TaxiService » Wed Dec 12, 2007 10:59 pm

jhypestype wrote:for more cover what you could do would maybe get someof those annoying pillars fomr hang em high or the walls that ppl use to get on top of the base in battle creek
uhm.. pieces of bsp? well, sure, gimmie halo CE.
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Post by Moxus » Thu Dec 13, 2007 3:16 am

leftover_crack wrote:how u play it is realistic

im saying that i want weapons that are fun/unrealistic but strategies to be realistic
You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.

To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.

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Post by leftover_crack » Thu Dec 13, 2007 1:45 pm

Moxus wrote:
leftover_crack wrote:how u play it is realistic

im saying that i want weapons that are fun/unrealistic but strategies to be realistic
You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.

To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.

-=Moxus=-
it could happen i actually saw something like it on future weapons

and yes a game can be realistic and fun

this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!

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Post by ?Fe?thers? » Thu Dec 13, 2007 3:29 pm

taxi are you saying you cant just get those from full?
and if so why?
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Post by sword » Thu Dec 13, 2007 4:26 pm

Americas army is an awesome game. If anyone sees _sword online, thats me.
The sword.

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Post by >Shadow< » Thu Dec 13, 2007 5:07 pm

I think I may re-download it. Pretty big file though. :/
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Post by Moxus » Fri Dec 14, 2007 3:27 am

leftover_crack wrote:
Moxus wrote:
leftover_crack wrote:how u play it is realistic

im saying that i want weapons that are fun/unrealistic but strategies to be realistic
You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.

To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.

-=Moxus=-
it could happen i actually saw something like it on future weapons

and yes a game can be realistic and fun

this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
Ok, what's your definition of "realistic" game-play?

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Post by >Shadow< » Fri Dec 14, 2007 7:58 am

Hey sword? I have a question. Whenever I try to join a server, it keeps saying it's waiting for PB authorization. However, once it "finishes" updating, the process starts all over again until the game kicks me! I've tried PBWeb, but it doesn't work either! What am I supposed to do??
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Post by Moxus » Fri Dec 14, 2007 12:23 pm

I can't even get on Halo Demo Multi-player because my internet is whacked.

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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by leftover_crack » Fri Dec 14, 2007 5:20 pm

Moxus wrote:
leftover_crack wrote:
Moxus wrote: You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.

To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.

-=Moxus=-
it could happen i actually saw something like it on future weapons

and yes a game can be realistic and fun

this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
Ok, what's your definition of "realistic" game-play?

-=Moxus=-
more cover / better cover
people take cover
less gnades
less jumping/lower or no jumping
theres a sprint button (replacing jumping)
people die in at most 5 shots with any gun
(hopefully 3rd person view but it doesnt need it)

i know its not a definition but its what makes a realistic game
that doesnt mean people cant have weapons that are fun to use like needlers
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!

>Shadow< not logged

Post by >Shadow< not logged » Fri Dec 14, 2007 8:20 pm

leftover_crack wrote:
Moxus wrote:
leftover_crack wrote: it could happen i actually saw something like it on future weapons

and yes a game can be realistic and fun

this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
Ok, what's your definition of "realistic" game-play?

-=Moxus=-
more cover / better cover
people take cover
less gnades
less jumping/lower or no jumping
theres a sprint button (replacing jumping)
people die in at most 5 shots with any gun
(hopefully 3rd person view but it doesnt need it)

i know its not a definition but its what makes a realistic game
that doesnt mean people cant have weapons that are fun to use like needlers
1. More cover can be done, but better cover needs HEK.
2. That is dependent entirely upon the people.
3. Can be done.
4. No jumping = very gay.
5. Most likely not possible.
6. Set to 50% HP no shields. >_>
7. Done before.

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