i would like to see a mod that makes halo more realistic
Moderator: Halo Moderators
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
- Contact:
-
leftover_crack
- SEAL
- Posts: 599
- Joined: Sun Jul 01, 2007 9:20 am
- Location: new york
- Contact:
how u play it is realisticMoxus wrote:Wait a second! Here you are, debating that Halo needs to be more realistic, and then in another topic you want someone to make a weapon which is obviously not realistic. You're contradicting yourself.
-=Moxus=-
im saying that i want weapons that are fun/unrealistic but strategies to be realistic
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
-
?Fe?thers?
- Ranger
- Posts: 866
- Joined: Fri Oct 19, 2007 4:11 pm
- Location: I'm under there. Under where? AHHAHA Got you to say underwear!!!!
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
- Contact:
You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.leftover_crack wrote:how u play it is realistic
im saying that i want weapons that are fun/unrealistic but strategies to be realistic
To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.
-=Moxus=-
-
leftover_crack
- SEAL
- Posts: 599
- Joined: Sun Jul 01, 2007 9:20 am
- Location: new york
- Contact:
it could happen i actually saw something like it on future weaponsMoxus wrote:You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.leftover_crack wrote:how u play it is realistic
im saying that i want weapons that are fun/unrealistic but strategies to be realistic
To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.
-=Moxus=-
and yes a game can be realistic and fun
this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
-
?Fe?thers?
- Ranger
- Posts: 866
- Joined: Fri Oct 19, 2007 4:11 pm
- Location: I'm under there. Under where? AHHAHA Got you to say underwear!!!!
Ok, what's your definition of "realistic" game-play?leftover_crack wrote:it could happen i actually saw something like it on future weaponsMoxus wrote:You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.leftover_crack wrote:how u play it is realistic
im saying that i want weapons that are fun/unrealistic but strategies to be realistic
To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.
-=Moxus=-
and yes a game can be realistic and fun
this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
-=Moxus=-
-
leftover_crack
- SEAL
- Posts: 599
- Joined: Sun Jul 01, 2007 9:20 am
- Location: new york
- Contact:
more cover / better coverMoxus wrote:Ok, what's your definition of "realistic" game-play?leftover_crack wrote:it could happen i actually saw something like it on future weaponsMoxus wrote: You can't really have one without the other. Modern strategies are based on weapons and technologies available today. With the addition of new weapons, strategies change. Look how strategies changed with the addition of the airplane. Two fleets of ships never even needed to see each other to engage - they could just send planes ahead to do the job.
To get away from the example, I severely doubt that modern armies have a weapon which fires projectiles from a Hand gun facing this way (-->) and have a projectile come down from above.
-=Moxus=-
and yes a game can be realistic and fun
this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
-=Moxus=-
people take cover
less gnades
less jumping/lower or no jumping
theres a sprint button (replacing jumping)
people die in at most 5 shots with any gun
(hopefully 3rd person view but it doesnt need it)
i know its not a definition but its what makes a realistic game
that doesnt mean people cant have weapons that are fun to use like needlers
the money fueled this empire & our racist history.
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
Although I'm forced to use it, the rules have all been set.
But life is not worth living when ur soul is in debt!
-
>Shadow< not logged
1. More cover can be done, but better cover needs HEK.leftover_crack wrote:more cover / better coverMoxus wrote:Ok, what's your definition of "realistic" game-play?leftover_crack wrote: it could happen i actually saw something like it on future weapons
and yes a game can be realistic and fun
this is a really bad example but look at te ratchet and clank series everything(besides the bosses) in it takes no more than 5 shots with the machine gun and there is tons of cover
look at all the unrealistic weapons in that but in the end people still play using cover and play realisticly even though there is a gun that shoots lava, 50 homing missles at one time and tons of other stuff like that
-=Moxus=-
people take cover
less gnades
less jumping/lower or no jumping
theres a sprint button (replacing jumping)
people die in at most 5 shots with any gun
(hopefully 3rd person view but it doesnt need it)
i know its not a definition but its what makes a realistic game
that doesnt mean people cant have weapons that are fun to use like needlers
2. That is dependent entirely upon the people.
3. Can be done.
4. No jumping = very gay.
5. Most likely not possible.
6. Set to 50% HP no shields. >_>
7. Done before.
Who is online
Users browsing this forum: No registered users and 4 guests





