Pushing the limits of modding to a WHOLE NEW LEVEL.
Posted: Wed Nov 03, 2010 3:04 pm
Since my wife has recently won a $50,000 lottery I think I'll "give motivation" to make modders make something awesome!
Here it is. If you can make a mod that has: Halo 2 physics and Halo 3 graphics then I will add $50 to your PayPal account. Or if it has Halo 2 graphics and Halo 3 physics. I will add $75 to yours if you can make it so that it has Halo 2 graphics and Halo: Reach physics, Halo: Reach graphics and Halo 2 physics, Halo 3 graphics and physics. You get $100 if it has Halo 3 graphics and Halo: Reach physics or Halo 3 physics and Halo: Reach graphics. You will get $150 if it has Halo: Reach graphics and physics!!!
Do you know the REAL reason why I'm doing this? I already have Halo: Reach, Halo 3, :ODST, Halo 2, Halo: Combat Evolved so I don't need to emulate Reach when I already have it. It's because I want to push modding to a whole new era. What do I mean by that? Read on!
I have been download a lot of mods lately (and deleting a bunch do help my poor HD space ), and, although there are a bunch of good mods that I really enjoy, it's just the same thing over and over and over again. Just doing things in Eschaton, Swordedit, creating new tags, making new maps, and remodeling things (I know I didn't get everything but please let me finish). And I was thinking that there was really nothing that was truly exceptional (O.K. that was a lie, I have seen some exceptional maps, but just nothing really "new") there. So I started thinking on how to make a new era for modding, completely push the barriers to something never imagined before! And then I realized If we're gonna do this we're gonna have to start from scratch. So, completely throw out, the physics, the graphics, meta data, everything except the core code (which when you take away those things doesn't leave much left). To create a completely new Halo: Combat Evolved.
I know that this isn't gonna be a week, probably not a month, and maybe a year. I also won't be expecting any of you to do this alone, I will be trying to make a team of 10-30 of the best a brightest modders and programmers here. I will most likely give the "prize" money to Mac Gaming Mods (or I could just split it between you all evenly?). I have resources to spare and I will give up a lot of my free time to work on this. (FUCK! Just lost my train of thought! Can't remember what I was going to say!!!) Check back here soon for more info (or as soon as I remember what I was going to say, I remember it was very smart, and vital to convince you)....
And I, like many of you, am a modder. So I know that you will need more then just Eschaton to do this. This is probably more then modding, it is programming. You up for it?! If you do it you will have enough money to buy the full version!
I will be trying to contact a bunch of you to ask if you want to help. But if you wan't to start more quickly than you can ask me right here if you want!
Here it is. If you can make a mod that has: Halo 2 physics and Halo 3 graphics then I will add $50 to your PayPal account. Or if it has Halo 2 graphics and Halo 3 physics. I will add $75 to yours if you can make it so that it has Halo 2 graphics and Halo: Reach physics, Halo: Reach graphics and Halo 2 physics, Halo 3 graphics and physics. You get $100 if it has Halo 3 graphics and Halo: Reach physics or Halo 3 physics and Halo: Reach graphics. You will get $150 if it has Halo: Reach graphics and physics!!!
Do you know the REAL reason why I'm doing this? I already have Halo: Reach, Halo 3, :ODST, Halo 2, Halo: Combat Evolved so I don't need to emulate Reach when I already have it. It's because I want to push modding to a whole new era. What do I mean by that? Read on!
I have been download a lot of mods lately (and deleting a bunch do help my poor HD space ), and, although there are a bunch of good mods that I really enjoy, it's just the same thing over and over and over again. Just doing things in Eschaton, Swordedit, creating new tags, making new maps, and remodeling things (I know I didn't get everything but please let me finish). And I was thinking that there was really nothing that was truly exceptional (O.K. that was a lie, I have seen some exceptional maps, but just nothing really "new") there. So I started thinking on how to make a new era for modding, completely push the barriers to something never imagined before! And then I realized If we're gonna do this we're gonna have to start from scratch. So, completely throw out, the physics, the graphics, meta data, everything except the core code (which when you take away those things doesn't leave much left). To create a completely new Halo: Combat Evolved.
I know that this isn't gonna be a week, probably not a month, and maybe a year. I also won't be expecting any of you to do this alone, I will be trying to make a team of 10-30 of the best a brightest modders and programmers here. I will most likely give the "prize" money to Mac Gaming Mods (or I could just split it between you all evenly?). I have resources to spare and I will give up a lot of my free time to work on this. (FUCK! Just lost my train of thought! Can't remember what I was going to say!!!) Check back here soon for more info (or as soon as I remember what I was going to say, I remember it was very smart, and vital to convince you)....
And I, like many of you, am a modder. So I know that you will need more then just Eschaton to do this. This is probably more then modding, it is programming. You up for it?! If you do it you will have enough money to buy the full version!
I will be trying to contact a bunch of you to ask if you want to help. But if you wan't to start more quickly than you can ask me right here if you want!